File:Triple Shopper.wsc

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Triple_Shopper.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

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Date/TimeThumbnailDimensionsUserComment
current08:06, 3 December 2020
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time40 seconds
Round time20 minutes
Number of rounds2
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka3★★★0 turns51%
Homing missile0★★★0 turns60%
Grenade00 turns17%
Airstrike0★★★0 turns41%
Mine0★★★0 turns10%
Drill3★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite00 turns57%
Sheep00 turns58%
Homing pigeon00 turns5%
Mad cow0★ × 110 turns40%
Holy hand-grenade00 turns41%
Old woman00 turns16%
Sheep launcher00 turns6%
Super sheep00 turns5%
Mole bomb0★ × 150 turns8%
Magic bullet00 turns3%
Indian nuclear test00 turns3%
Select worm100 turns0%
Mole squadron00 turns7%
(297 bytes)FoxHound (Talk | contribs)
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