DumbBongChow's scheme based on Sheep Fort.
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment |
current | 07:04, 19 June 2011 | Game optionsOptions | Setting |
Hot-seat time | 10 seconds |
Retreat time | 0 seconds |
Rope retreat time | 10 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Enabled |
Worm select at turn start | No |
Round end style | Nuclear strike |
Sudden death water rise | 20 pixels/turn |
Weapon crate probability | 127% |
Donor cards | No |
Health crate probability | 0% |
Health crate energy | 25 |
Utility crate probability | 0% |
Hazardous objects | 8 × Unknown (40) |
Mine delay | 1 second |
Dud mines | No |
Manual worm placement | Yes |
Initial worm energy | 120 |
Turn time | 40 seconds |
Round time | 10 minutes |
Number of rounds | 1 |
Blood enabled | No |
Aqua sheep | Yes |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | No |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Bazooka | 2 | ★ | 0 turns | 246% |
Homing missile | 0 | ★ × 12 | 0 turns | 4% |
Mortar | 0 | ★★★ | 0 turns | 12% |
Grenade | 2 | ★ | 0 turns | 3% |
Cluster bomb | 1 | ★★ | 0 turns | 3% |
Petrol bomb | 2 | ★ | 3 turns | 0% |
Banana bomb | 0 | ★ × 12 | 0 turns | 3% |
Handgun | 3 | ★ × 14 | 0 turns | 0% |
Shotgun | 1 | ★ × 16 | 0 turns | 8% |
Longbow | 0 | ★★ | 0 turns | 6% |
Prod | ∞ | ★ | 0 turns | 0% |
Blowtorch | 2 | ★ | 0 turns | 0% |
Drill | 1 | ★ | 0 turns | 0% |
Girder | 3 | ★ | 0 turns | 0% |
Ninja rope | 2 | ★ | 0 turns | 0% |
Parachute | ∞ | ★ | 0 turns | 0% |
Bungee rope | ∞ | ★ | 0 turns | 0% |
Teleport | 1 | ★ | 0 turns | 0% |
Homing pigeon | 0 | ★ × 11 | 0 turns | 4% |
Holy hand-grenade | 0 | ★ | 0 turns | 2% |
Sheep launcher | 0 | ★ × 12 | 0 turns | 4% |
Super sheep | ∞ | ★ × 256 | 0 turns | 0% |
Jet pack | 1 | ★ | 0 turns | 0% |
Low gravity | ∞ | ★ | 0 turns | 0% |
Fast walk | ∞ | ★ | 0 turns | 0% |
Magic bullet | 0 | ★ | 0 turns | 8% |
Indian nuclear test | 0 | ★ | 0 turns | 6% |
Select worm | 2 | ★ | 0 turns | 0% |
Mole squadron | 0 | ★ | 0 turns | 3% |
Sheep strike | 0 | ★ | 0 turns | 1% |
| (297 bytes) | DumbBongChow (Talk | contribs) | Without action replay which fixes rare antisink issue. |
| 02:13, 17 May 2011 | No thumbnail | (297 bytes) | DumbBongChow (Talk | contribs) | DumbBongChow's scheme based on Sheep Fort. |
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