Difference between revisions of "File formats"

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m (Included name of RayKoopa's C# file utility)
m (Included name of RayKoopa's C# file utility)
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== Second Generation File Formats ==
 
== Second Generation File Formats ==
  
RayKoopa has created a C# .NET library called[https://gitlab.com/Syroot/Worms/tree/master Syroot]. Syroot offers second generation file structures, released under MIT License. The library also includes [[RubberWorm]] and [[ProjectX]] utilities.
+
RayKoopa has created a C# .NET library called [https://gitlab.com/Syroot/Worms/tree/master Syroot]. Syroot offers saving and loading of second generation file structures, released under MIT License. The library also includes [[RubberWorm]] and [[ProjectX]] utilities.
  
 
=== Worms 2 ===
 
=== Worms 2 ===

Revision as of 12:14, 25 September 2019

Like most other games, Worms uses many proprietary file formats to store its data.

Second Generation File Formats

RayKoopa has created a C# .NET library called Syroot. Syroot offers saving and loading of second generation file structures, released under MIT License. The library also includes RubberWorm and ProjectX utilities.

Worms 2

Graphics

Configuration

Worms Armageddon

Graphics

Configuration

Other

First Generation File Formats

Worms

Graphics

Misc.

Worms: Reinforcements / United

Graphics

Configuration

Misc.

Worms: The Directors Cut

Graphics

Configuration

Misc.


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