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Game options Options Setting Hot-seat time 15 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 255% Grenade 0 ★★★ 0 turns 6% Ninja rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 120 minutes Number of rounds 3 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★★★ 0 turns 1% Axe 0 ★★★ 0 turns 2% Ninja rope ∞ ★ × 256 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 3% Holy hand-grenade 0 ★★★ 0 turns 4% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 1% Jet pack ∞ ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 65 Turn time 30 seconds Round time 0 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope 1 ★★★ 2 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Low gravity 3 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Girder starter pack ∞ ★★★★★ 0 turns 0% Select worm 1 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 3 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 20 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Magic bullet ∞ ★★★ 0 turns 0% Select worm ∞ ★★★ 0 turns 158% Mole squadron 0 ★★★ 0 turns 7% MB bomb 0 ★★★ 0 turns 1% Sheep strike 0 ★★★ 0 turns 1% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 10 seconds Round time 5 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★ × 10 0 turns 1% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 1% Earthquake 0 ★ 0 turns 8% Magic bullet 0 ★ 0 turns 3% Indian nuclear test 0 ★ 0 turns 3% Mole squadron 0 ★ 0 turns 3% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 11 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 33 Utility crate probability 0% Hazardous objects 100 × Mines Mine delay 1 second Dud mines No Manual worm placement Yes Initial worm energy 202 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 2% Mortar ∞ ★★★★★ 0 turns 0% Girder 3 ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Homing pigeon 0 ★★★ 0 turns 3% Holy hand-grenade 2 ★★★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 1% Fast walk 1 ★ 0 turns 0% Invisibility 3 ★ 0 turns 0% Freeze ∞ ★ 0 turns 0% Ming vase 0 ★ 0 turns 1% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 8 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 40 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 3 ★★★ 0 turns 51% Homing missile 0 ★★★ 0 turns 60% Grenade 0 ★ 0 turns 17% Airstrike 0 ★★★ 0 turns 41% Mine 0 ★★★ 0 turns 10% Drill 3 ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★ 0 turns 57% Sheep 0 ★ 0 turns 58% Homing pigeon 0 ★ 0 turns 5% Mad cow 0 ★ × 11 0 turns 40% Holy hand-grenade 0 ★ 0 turns 41% Old woman 0 ★ 0 turns 16% Sheep launcher 0 ★ 0 turns 6% Super sheep 0 ★ 0 turns 5% Mole bomb 0 ★ × 15 0 turns 8% Magic bullet 0 ★ 0 turns 3% Indian nuclear test 0 ★ 0 turns 3% Select worm ∞ ★ 100 turns 0% Mole squadron 0 ★ 0 turns 7% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 2 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 40% Health crate energy 50 Utility crate probability 0% Hazardous objects 20 × Oil drums Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 10 seconds Round time 60 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Mortar ∞ ★★★ 0 turns 0% Uzi 5 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Teleport 2 ★★★ 0 turns 0% Jet pack 3 ★★★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk ∞ ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Freeze 0 ★★★ 0 turns 5% Super banana bomb 0 ★ 0 turns 5% Mine Strike 1 ★★★ 1 turn 0% Girder starter pack 0 ★★★ 0 turns 5% Scales of justice 1 ★★★ 1 turn 15% Ming vase 0 ★ 0 turns 5% Mike's carpet bomb 1 ★ 5 turns 5% Magic bullet 0 ★★★ 0 turns 200% Indian nuclear test 0 ★★★ 0 turns 7% Select worm 0 ★★★ 0 turns 164% Mole squadron 0 ★ 0 turns 7% MB bomb 0 ★ 0 turns 1%