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Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 1% Health crate energy 91 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines No Manual worm placement No Initial worm energy 111 Turn time 255 seconds Round time 37 minutes Number of rounds 4 Blood enabled Yes Aqua sheep Yes Sheep heaven Yes Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 255 ★★★ 0 turns 0% Homing missile 255 ★★★ 0 turns 0% Mortar 255 ★★★ 0 turns 0% Grenade 255 ★★★ 0 turns 0% Cluster bomb 255 ★★★ 0 turns 0% Skunk 255 ★★★ 0 turns 0% Petrol bomb 255 ★★★ 0 turns 0% Banana bomb 255 ★★★ 0 turns 0% Handgun 255 ★★★ 0 turns 0% Shotgun 255 ★★★ 0 turns 0% Uzi 255 ★★★ 0 turns 0% Minigun 255 ★★★ 0 turns 0% Longbow 255 ★★★ 0 turns 0% Airstrike 255 ★★★ 0 turns 0% Napalm strike 255 ★★★ 0 turns 0% Mine 255 ★★★ 0 turns 0% Fire punch 255 ★★★ 0 turns 0% Dragonball 255 ★★★ 0 turns 0% Kamikaze 255 ★★★ 0 turns 0% Prod 255 ★★★ 0 turns 0% Axe 255 ★★★ 0 turns 0% Blowtorch 255 ★★★ 0 turns 0% Drill 255 ★★★ 0 turns 0% Girder 255 ★★★ 0 turns 0% Ninja rope 255 ★★★ 0 turns 0% Parachute 255 ★★★ 0 turns 0% Bungee rope 255 ★★★ 0 turns 0% Teleport 255 ★★★ 0 turns 0% Dynamite 255 ★★★ 0 turns 0% Sheep 255 ★★★ 0 turns 0% Baseball bat 255 ★★★ 0 turns 0% Flame thrower 255 ★★★ 0 turns 0% Homing pigeon 255 ★★★ 0 turns 0% Mad cow 255 ★★★ 0 turns 0% Holy hand-grenade 255 ★★★ 0 turns 0% Old woman 255 ★★★ 0 turns 0% Sheep launcher 255 ★★★ 0 turns 0% Super sheep 255 ★★★ 0 turns 0% Mole bomb 255 ★★★ 0 turns 0% Jet pack 255 ★★★ 0 turns 0% Low gravity 255 ★★★ 0 turns 0% Laser sight 255 ★★★ 0 turns 0% Fast walk 255 ★★★ 0 turns 0% Invisibility 255 ★★★ 0 turns 0% Freeze 255 ★★★ 0 turns 0% Super banana bomb 255 ★★★ 0 turns 0% Mine Strike 255 ★★★ 0 turns 0% Girder starter pack 255 ★★★ 0 turns 0% Earthquake 255 ★★★ 0 turns 0% Scales of justice 255 ★★★ 0 turns 0% Ming vase 255 ★★★ 0 turns 0% Mike's carpet bomb 255 ★★★ 0 turns 0% Magic bullet 255 ★★★ 0 turns 0% Indian nuclear test 255 ★★★ 0 turns 0% Select worm 255 ★★★ 0 turns 0% Salvation army 255 ★★★ 0 turns 0% Mole squadron 255 ★★★ 0 turns 0% MB bomb 255 ★★★ 0 turns 0% Concrete donkey 255 ★★★ 0 turns 0% Suicide bomber 255 ★★★ 0 turns 0% Sheep strike 255 ★★★ 0 turns 0% Mail strike 255 ★★★ 0 turns 0% Armageddon 255 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 27 × Mines Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 150 Turn time 45 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ 0 turns 1% Homing missile 0 ★ 0 turns 1% Mortar 0 ★ 0 turns 1% Grenade 0 ★ 0 turns 1% Cluster bomb 0 ★ 0 turns 1% Skunk 1 ★ 0 turns 7% Petrol bomb 0 ★ 0 turns 1% Handgun 0 ★ 0 turns 1% Shotgun 0 ★ 0 turns 1% Uzi 0 ★ 0 turns 1% Minigun 0 ★ 0 turns 1% Longbow 0 ★ 0 turns 1% Airstrike 0 ★ 0 turns 1% Napalm strike 0 ★ 0 turns 1% Mine 0 ★ 0 turns 1% Fire punch ∞ ★ 0 turns 1% Dragonball ∞ ★ 0 turns 1% Kamikaze ∞ ★ 0 turns 1% Prod ∞ ★ 0 turns 0% Axe 0 ★ 0 turns 1% Blowtorch ∞ ★ 0 turns 0% Drill ∞ ★ 0 turns 0% Girder 2 ★ × 7 0 turns 1% Ninja rope 1 ★ × 256 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Baseball bat 0 ★ 0 turns 1% Flame thrower 0 ★ 0 turns 1% Old woman 0 ★ 0 turns 1% Mole bomb 0 ★ 0 turns 1% Low gravity 1 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Invisibility 1 ★ 3 turns 0% Freeze 1 ★ 0 turns 1% Mine Strike 1 ★ 3 turns 1% Girder starter pack 2 ★ × 7 0 turns 1% Earthquake 1 ★ 3 turns 1% Scales of justice 0 ★ 0 turns 1% Indian nuclear test 0 ★ 0 turns 1% Mole squadron 1 ★ 3 turns 1% MB bomb 0 ★ 0 turns 1% Suicide bomber ∞ ★ 0 turns 1% Mail strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 256 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 1 second Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 180 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 33 seconds Round time 2 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 1 ★ 2 turns 0% Grenade 3 ★ 4 turns 0% Mine 3 ★ 4 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 20% Health crate energy 50 Utility crate probability 50% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 25 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Uzi 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 5% Dragonball 0 ★★★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 2% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 15% Health crate energy 50 Utility crate probability 50% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 37 seconds Round time 30 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Uzi 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 5% Dragonball 0 ★★★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 1% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 2% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 2% Grenade 0 ★★★ 1 turn 2% Skunk 0 ★★★ 1 turn 1% Petrol bomb 0 ★★★ 1 turn 2% Banana bomb 0 ★ 1 turn 1% Minigun 0 ★★★ 0 turns 2% Mine 0 ★★★ 1 turn 2% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 1 turn 2% Sheep 0 ★★★ 1 turn 2% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 1% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Mole bomb 0 ★★★ 0 turns 1% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 5 seconds Retreat time 7 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 35% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 23 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 2% Mortar 1 ★★★ 0 turns 1% Grenade 2 ★★★ 0 turns 0% Cluster bomb 2 ★★★ 0 turns 0% Petrol bomb 2 ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun 2 ★★★ 0 turns 2% Uzi 1 ★★★ 0 turns 1% Longbow 1 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope 1 ★★★ 2 turns 0% Parachute 1 ★ 0 turns 1% Bungee rope 1 ★ 0 turns 0% Teleport 1 ★ 0 turns 2% Flame thrower 1 ★★★ 0 turns 1% Mole bomb 1 ★★★ 0 turns 1% Jet pack 1 ★ 0 turns 0% Low gravity 1 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Girder starter pack 1 ★ 0 turns 0% Select worm 1 ★ 0 turns 0%