Worms Armageddon manual/Game Controls
From Worms Knowledge Base
Revision as of 14:18, 26 November 2010 by Explorer09 (Talk | contribs)
(Up to Worms Armageddon manual)
Game Controls
Contents
Mouse
Keyboard
Movement
Weapon controls
- LEFT ARROW
- Set incoming strike weapon from left
- Steer Super Sheep left
- UP ARROW
- Aim weapon upwards
- Strafe firing weapon upwards (e.g. Mini Gun)
- DOWN ARROW
- Aim weapon downwards
- Strafe firing weapon downwards (e.g. Mini Gun)
- RETURN
- Drop weapon from Ninja Rope, Bungee or Parachute (press again to use if applicable)
- RIGHT ARROW
- Set incoming strike weapon from right
- Steer Super Sheep right
- SPACEBAR
- Fire weapon instantly
- Start / Stop Blow Torch or Drill
- Release Worm from Ninja Rope or Bungee
- SPACEBAR (HOLD AND RELEASE)
- Increase strength to lengthen weapon firing distance
- SPACEBAR (TWICE WITH DELAY)
- Fire weapon initially and activate on second press after short duration
- SPACEBAR (THREE TIMES WITH DELAY)
- Fire weapon initially and activate on third press after short durations
- 1-5
- Set weapon fuse time (if applicable weapon is active)
- Set number of Mad Cows for release
- MINUS ( - )
- Set low bounce (e.g. Grenade)
- PLUS ( + )
- Set high bounce (e.g. Grenade)
General controls
- SPACEBAR
- Force Fast Forward (if Action Replay is active)
- TAB
- Rotate through Worms in team
- INSERT
- Rotate through graphics detail level
- DELETE
- Rotate through Worm name detail level
- DELETE + SHIFT
- Force Energy Bars Display
- HOME
- Centre view on Worm in play
- PAGE UP
- Open Chat Panel (if Network game active)
- PAGE DOWN
- Close Chat Panel (if Network game active)
- R
- Force Action Replay
- S
- Force Slow Motion (if Action Replay is active)
- ESCAPE
- Open / Close Quit Panel