Balanced WxW
From Worms Knowledge Base
(Up to Scheme ideas or Wall-X-Wall Shopper)
Game setup |
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Scheme |
Balanced WxW: |
Map |
Specially designed map Examples at the WMDB |
Worms |
Usually 3 |
Balanced WxW is a WxW with balanced weapons' power and crate probability. There is only AFR weapons. Too strong weapons (like Banana) and weak weapons (like Mole) deal an average damage. Weapons that makes the attacking much easier (like Aqua Sheep) are rare and weapons that usually need to be used very close to the opponent worm (like Mine) are easier to be found. Weapons that gives 2 or more ammo in a crate are not in this scheme, because of their unfair extra ammo. It is impossible to use the Select Worms that rarely appear in the crates, because of the delay of 255 turns of it. Author: FoxHound.