Difference between revisions of "Tricks and glitches (second generation)"
From Worms Knowledge Base
m (→Tricks and glitches: Adding Cluster Bomb Head Explosion) |
m (→Tricks and glitches: Longbow stops in mid-air) |
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* [[Super Sheep going through walls]] | * [[Super Sheep going through walls]] | ||
* [[Bazooka through wall]] | * [[Bazooka through wall]] | ||
+ | * [[Longbow stops in mid-air]] | ||
* [[Chute flare]] | * [[Chute flare]] | ||
* [[Floating weapon glitch]] | * [[Floating weapon glitch]] |
Revision as of 12:16, 23 November 2007
(Up to Game logic)
This is a list of known in-game tricks and glitches in the second generation 2D Worms games.
Tricks and glitches
- Skipwalking
- Super Sheep going through walls
- Bazooka through wall
- Longbow stops in mid-air
- Chute flare
- Floating weapon glitch
- Firing homing weapons without aiming
- Gliding
- Alien glitch
- Bungee from Jet Pack
- Ninja Rope skim/blast without loss of control
- Instant self-bounce/hit of a Ninja Rope weapon drop
- CPU shot misprediction
- Kamikaze drowning glitch
- Teleport jump (and turn)
- Vertical Longbow and Baseball Bat
- Launching Multiple Super Sheep At The Same Time
- Jumping From Pneumatic Drill
- Cluster Bomb Head Explosion - Worms 2 only
Fixed glitches
These glitches have been fixed in Beta updates for Worms:Armageddon.
Exploitable
Neutral
Harmful
- Parachute failure at fall velocity threshold
- Stray pixel in Girder sprite
- Longbow arrow absorption by a Grave
- Loss of control from being hit by a falling worm while on the Parachute
- Pneumatic Drill malfunction
- Ninja Rope snag trap
- Deadlock from Crate / Oil Drum floating on water