Difference between revisions of "Mole Vaulting"
From Worms Knowledge Base
(Even better.) |
m (There is no finish, that's why it's not a race.) |
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{{Game setup|file=Mole_Vaulting.wsc|scheme=Mole Vaulting|map=Specially designed map ([http://wmdb.org/3667 example])|worms=One worm per team}} | {{Game setup|file=Mole_Vaulting.wsc|scheme=Mole Vaulting|map=Specially designed map ([http://wmdb.org/3667 example])|worms=One worm per team}} | ||
− | In '''Mole Vaulting''', players make [[Mole Bomb|moles]] jump over obstacles and explode on a specified area on the ground. The worms must release the moles from a marked area. The mole needs to be activated | + | In '''Mole Vaulting''', players make [[Mole Bomb|moles]] jump over obstacles and explode on a specified area on the ground. The worms must release the moles from a marked area. The mole needs to be activated before a certain, usually marked point on the map, and must fall after the second, similarly marked point. After a successful jump, the player moves to the next release area, and so on. The player who clears all the obstacles first, wins. |
{{stub}} | {{stub}} |
Revision as of 14:01, 13 July 2010
(Up to Schemes)
Game setup |
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Scheme |
Mole Vaulting: |
Map |
Specially designed map (example) |
Worms |
One worm per team |
In Mole Vaulting, players make moles jump over obstacles and explode on a specified area on the ground. The worms must release the moles from a marked area. The mole needs to be activated before a certain, usually marked point on the map, and must fall after the second, similarly marked point. After a successful jump, the player moves to the next release area, and so on. The player who clears all the obstacles first, wins.