Difference between revisions of "Bricks"

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(New page: {{ParentArticle|Schemes}} Bricks is a quite simple game, which mainly relies on the players' accuracy with certain weapons. ==Details== {{Game setup|file=Bricks.wsc|scheme=Bricks...)
 
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{{ParentArticle|[[Schemes]]}}
 
{{ParentArticle|[[Schemes]]}}
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{{SchemeNotability1}}
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{{Game setup|file=Bricks.wsc|scheme=Bricks|map=Specially-designed map|worms=1v1 with 4 worms each}}
  
[[Bricks]] is a quite simple game, which mainly relies on the players' accuracy with certain weapons.
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[[Bricks]] is a simple game relying on the players' accuracy with thrown weapons. The scheme resembles the [[fort]] scheme, in that the players (of which there are only two) place their worms on opposite sides of the map. The map is wider than a standard map, and is entirely empty apart from a couple of "floating platforms" on each side. Players put their worms on these platforms, and attack each other with Bazookas, Mortars, Grenades and Cluster Bombs. From this on, the game's goal is simply to drown the other player's worms. The game has no strategy; it involves only the skill of the players with thrown weapons.
 
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==Details==
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{{Game setup|file=Bricks.wsc|scheme=Bricks|map=Specially-designed map|worms=1v1 with 4 worms each}}
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This game type has some elements common with [[fort]], especially concerning the placement of the worms. The map is wider than a usual map, and has only a couple of platforms on each sides. Both of the players put their worms on these platforms, one side per player, one worm per platform. From this on, the game's goal is simply to drown the other player's worms. The game requires no strategy whatsoever, besides taking the wind into calculation when attacking.
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==History==
 
==History==
[[Bricks]] was invented by [[People/TSR|TSR]], and is still known by only a handful of players. When asked about the game, he replied: ''"The idea is a minimalist fort/long rage target practice kind of thing."'', which pretty much explains all there is to know.
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[[Bricks]] was invented by [[People/TSR|TSR]], and is still known by only a handful of players. When asked about the game, he replied: ''"The idea is a minimalist fort/long rage target practice kind of thing"'', which pretty much explains all there is to know.
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{{Todo|add example map}}

Latest revision as of 09:47, 11 July 2010

(Up to Schemes)
This scheme's notability has been put into question.
Unless sufficient examples of this scheme being played online are
provided on the talk page, it may be removed from the Schemes page.
Game setup
Scheme
Bricks:
Download
View scheme settings
Map
Specially-designed map
Worms
1v1 with 4 worms each

Bricks is a simple game relying on the players' accuracy with thrown weapons. The scheme resembles the fort scheme, in that the players (of which there are only two) place their worms on opposite sides of the map. The map is wider than a standard map, and is entirely empty apart from a couple of "floating platforms" on each side. Players put their worms on these platforms, and attack each other with Bazookas, Mortars, Grenades and Cluster Bombs. From this on, the game's goal is simply to drown the other player's worms. The game has no strategy; it involves only the skill of the players with thrown weapons.

History

Bricks was invented by TSR, and is still known by only a handful of players. When asked about the game, he replied: "The idea is a minimalist fort/long rage target practice kind of thing", which pretty much explains all there is to know.


This article has a to-do list:
  • add example map
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