Difference between revisions of "Balanced WxW"
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This scheme was created by [[User:FoxHound|FoxHound]] in 2010. | This scheme was created by [[User:FoxHound|FoxHound]] in 2010. | ||
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Latest revision as of 18:59, 8 September 2024
(Up to Scheme ideas or Wall-X-Wall Shopper)
Game setup |
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Scheme |
Balanced WxW: |
Map |
Specially designed map Examples at the WMDB |
Worms |
Usually 3 |
Balanced WxW is a WxW with balanced weapons' power and crate probability. There are only AFR weapons. Too strong weapons (like Banana) are weaker and weak weapons (like Mole) are stronger, so all weapons of the scheme deal average damages. Weapons that makes the attacking much easier (like Aqua Sheep) are rare and weapons that usually need to be used very close to the opponent worm (like Mine) are easier to be found. Weapons that gives 2 or more ammo in a crate are not in this scheme, because of the unfair extra ammo of them. It is impossible to use the Select Worms that rarely appear in the crates, because of the delay of 255 turns of it.
History
This scheme was created by FoxHound in 2010.
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