Difference between revisions of "Multi Sheep Race"
From Worms Knowledge Base
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− | {{ParentArticle|[[ | + | {{ParentArticle|[[Scheme ideas]] or [[Super Sheep Race]] or [[Launching multiple Super Sheep at the same time|Sheep Glitch]]}} |
{{ReplayBox|Multi_Sheep_Race.WAgame|An example of Multi Sheep Race.}} | {{ReplayBox|Multi_Sheep_Race.WAgame|An example of Multi Sheep Race.}} | ||
− | {{Game setup|file=Multi_Sheep_Race.wsc|scheme=Multi Sheep Race|map= | + | {{Game setup|file=Multi_Sheep_Race.wsc|scheme=Multi Sheep Race|map=Specifically designed map (examples: [https://www.wmdb.org/17239], [https://www.wmdb.org/17563], [https://www.wmdb.org/17584], [https://www.wmdb.org/17527])|worms=One}} |
− | '''Multi Sheep Race''' is a [[RubberWorm]] scheme | + | '''Multi Sheep Race''' is a [[RubberWorm]] scheme where the player simulating the [[Launching multiple Super Sheep at the same time|Sheep Glitch]] controls a wave of [[Super Sheep]]s through a special multi-way maze. |
− | + | ||
− | + | '''Example technique to spawn multiple super sheeps:''' | |
− | + | * Enable "shot doesnt end turn" and "rubber" modes | |
− | + | * Use bungee and then fall using bouncing worm | |
+ | * While falling/bouncing select Super Sheep and launch as many as you wish by pressing Enter. | ||
+ | |||
+ | == History == | ||
+ | |||
+ | The [https://www.wmdb.org/17239 first map] introducing the scheme's concept was released on 5th March 2011 by its author, [[People/lacoste|lacoste]]. Around 1 month later, 3 more maps were made based on this concept (one by [[User:Cueshark|Cueshark]] and two by [[User:KirA|KirA]]). |
Latest revision as of 21:59, 4 September 2020
W:A replay: An example of Multi Sheep Race. | |
Download · Info |
Game setup |
---|
Scheme |
Multi Sheep Race: |
Map |
Specifically designed map (examples: [1], [2], [3], [4]) |
Worms |
One |
Multi Sheep Race is a RubberWorm scheme where the player simulating the Sheep Glitch controls a wave of Super Sheeps through a special multi-way maze.
Example technique to spawn multiple super sheeps:
- Enable "shot doesnt end turn" and "rubber" modes
- Use bungee and then fall using bouncing worm
- While falling/bouncing select Super Sheep and launch as many as you wish by pressing Enter.
History
The first map introducing the scheme's concept was released on 5th March 2011 by its author, lacoste. Around 1 month later, 3 more maps were made based on this concept (one by Cueshark and two by KirA).