Difference between revisions of "Explosion"
From Worms Knowledge Base
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− | '''Explosion''' is a wormy adaptation scheme based on the [[w:High_striker|High striker]] attraction, often seen in [[w:Amusement_park|amusement parks]]. The rules were written on the map in [[w:Portuguese_language|Portuguese]], without a scheme file attached. | + | '''Explosion''' is a wormy adaptation scheme based on the [[w:High_striker|High striker]] attraction, often seen in [[w:Amusement_park|amusement parks]]. The rules were written on the map in [[w:Portuguese_language|Portuguese]], without a scheme file attached. Both players have only one single worm, except the host, that must add an extra worm to be killed between the rulers of the map, to use its [[Grave|grave]] to serve as a [[w:Hockey_puck|puck]], or marker/pointer (the grave can be a special one with a marker/pointer drawing). The worms of the red team must be placed on the red line, while the worms of the blue team must be placed on the blue line. The winner is the first player to make the grave hit on the top red line or be the one with the highest number on the ruler. Numbers between the ones on the ruler (broken numbers, with comma, that are not [[w:Integer|integers]]) can be used. There is no mention about any weapon to be used in the scheme. Only half of the map is used for Explosion scheme, the rest of the map is only to fill the standard map dimensions of 1920 x 690. The half of the map on the right (not used for Explosion) is designed for [[Shopper]] scheme. The are land mines on the scheme file, where the looser should suicide its worm. Since the release of the map is prior to the release of [[RubberWorm]], the scheme doesn't use Shot Doesn't End Turn feature. |
== History == | == History == |
Revision as of 14:18, 6 August 2023
Explosion is a wormy adaptation scheme based on the High striker attraction, often seen in amusement parks. The rules were written on the map in Portuguese, without a scheme file attached. Both players have only one single worm, except the host, that must add an extra worm to be killed between the rulers of the map, to use its grave to serve as a puck, or marker/pointer (the grave can be a special one with a marker/pointer drawing). The worms of the red team must be placed on the red line, while the worms of the blue team must be placed on the blue line. The winner is the first player to make the grave hit on the top red line or be the one with the highest number on the ruler. Numbers between the ones on the ruler (broken numbers, with comma, that are not integers) can be used. There is no mention about any weapon to be used in the scheme. Only half of the map is used for Explosion scheme, the rest of the map is only to fill the standard map dimensions of 1920 x 690. The half of the map on the right (not used for Explosion) is designed for Shopper scheme. The are land mines on the scheme file, where the looser should suicide its worm. Since the release of the map is prior to the release of RubberWorm, the scheme doesn't use Shot Doesn't End Turn feature.
History
The original map was released on WMDB on 26th February 2007, uploaded by an account named "essejogobom", which can be translated to "thisgoodgame" in english. The map name on the platform was written as "ezplosion" probably due to a typo, because on the original map it is written "Explosion". The original map informs that the author of the scheme and the map is "xMLPxLucas" (probably MLP is a clan, Lucas is a very common name in Brazil: the equivalent of Luke in English).
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