Difference between revisions of "People (first generation)"
From Worms Knowledge Base
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!class="unsortable"| Related Pages & Notes | !class="unsortable"| Related Pages & Notes | ||
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− | | John Allardice || | + | | John Allardice || Yes || Yes || Yes || Additional Animation, Additional Graphics || |
|- | |- | ||
| Alex Amsel || ? || ? || Yes || Consultant || | | Alex Amsel || ? || ? || Yes || Consultant || | ||
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| Kelvin Aston || ? || ? || Yes || Playtester || | | Kelvin Aston || ? || ? || Yes || Playtester || | ||
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− | | Cris Blyth || | + | | Cris Blyth || Yes || Yes || Yes || FMV Animation, Additional Graphics || |
|- | |- | ||
| Allister Brimble || Yes || No || No || Audio (SNES) || | | Allister Brimble || Yes || No || No || Audio (SNES) || | ||
|- | |- | ||
| [[People/Spadge (Team17)|Martyn Brown]] || Yes || Yes || Yes || Development Director || | | [[People/Spadge (Team17)|Martyn Brown]] || Yes || Yes || Yes || Development Director || | ||
+ | |- | ||
+ | | Simon Butler || Yes || No || No || Additional Graphics (PS1) || | ||
|- | |- | ||
| Wai Dat Chan || ? || ? || Yes || Playtester || | | Wai Dat Chan || ? || ? || Yes || Playtester || | ||
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| Chris Hare || ? || ? || Yes || Playtester || | | Chris Hare || ? || ? || Yes || Playtester || | ||
+ | |- | ||
+ | | Gavin Harwood || Yes || No || No || Programming (GB, SMD) || [[East Point Software]] | ||
|- | |- | ||
| Jamie Hill || ? || ? || Yes || Playtester || | | Jamie Hill || ? || ? || Yes || Playtester || | ||
|- | |- | ||
− | | Rico Holmes || | + | | Rico Holmes || Yes || Yes || Yes || Background Graphics || |
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| Richard Hurst || ? || ? || Yes || Playtester || | | Richard Hurst || ? || ? || Yes || Playtester || | ||
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| Steve Lewis || ? || ? || Yes || Playtester || | | Steve Lewis || ? || ? || Yes || Playtester || | ||
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− | | Francis Lillie || Yes || No || No || Programming (SNES) || [[East Point Software]] | + | | Francis Lillie || Yes || No || No || Programming (SNES, SMD) || [[East Point Software]] |
|- | |- | ||
| Rory Little || ? || ? || Yes || Worm Artwork || | | Rory Little || ? || ? || Yes || Worm Artwork || | ||
− | |||
− | |||
|- | |- | ||
| [[People/Paul Kilburn|Paul Kilburn]] || ? || ? || Yes || Producer, Documentation || | | [[People/Paul Kilburn|Paul Kilburn]] || ? || ? || Yes || Producer, Documentation || | ||
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| Mark McGinley || ? || ? || Yes || Playtester || | | Mark McGinley || ? || ? || Yes || Playtester || | ||
+ | |- | ||
+ | | Karl Morton || Yes || No || No || FMV, Additional Coding (PS1) || | ||
+ | |- | ||
+ | | Martin O'Donnell || Yes || No || No || Project Manager (SNES, SMD), Producer (GB) || | ||
+ | |- | ||
+ | | Pieter Opdam || Yes || No || No || Coding, Additional Design (PS1) || | ||
|- | |- | ||
| [[People/Chris Pritchard|Chris Pritchard]] || ? || ? || Yes || Playtester || Developer of [[WormPrefs]] for ''[[WormsDC]]'' (uncredited in game credits) | | [[People/Chris Pritchard|Chris Pritchard]] || ? || ? || Yes || Playtester || Developer of [[WormPrefs]] for ''[[WormsDC]]'' (uncredited in game credits) | ||
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| Tony Senghore || ? || ? || Yes || Additional Graphics || | | Tony Senghore || ? || ? || Yes || Additional Graphics || | ||
|- | |- | ||
− | | Roy Stewart || Yes || No || No || Graphics (SNES) || [[East Point Software]] | + | | Andy Severn || Yes || No || No || Audio (SMD) || |
+ | |- | ||
+ | | Roy Stewart || Yes || No || No || Graphics (SNES, SMD, GB) || [[East Point Software]] | ||
+ | |- | ||
+ | | Gary Symons || Yes || No || No || Coding, Additional Design (PS1) || | ||
|- | |- | ||
| Andy Till || ? || ? || Yes || Playtester || | | Andy Till || ? || ? || Yes || Playtester || |
Revision as of 17:59, 16 August 2020
A list of members of the community connected with the 1st-generation games in the series - Worms, Worms United and Worms: The Director's Cut. The list includes community members, developers of applications designed to be used with Worms games, map designers, and some current and former Team17 staff.
Name/Nickname | Location | First Name | PC | Amiga | Console | Related Pages & Notes |
---|---|---|---|---|---|---|
AceMan | Yes | Produced WormsDC compatible versions of terrain styles of WA. | ||||
Andy Davidson | UK (England) | Andy | Yes | Yes | Yes | Former Team17 staff, creator of the game, programmer of the Amiga versions. |
Ben Hutchings | Levenshulme, Manchester, UK | Ben | Yes | Developer of WormsShell for the Amiga version of Worms. | ||
Bjørn Lynne | Norway | Bjørn | Yes | Yes | Yes | Wrote the Wormsong. Handled music and sound for all games in the series, as well as various other Team17 games, up until 2010. |
Chris Pritchard | Chris | Yes | Developer of WormPrefs for WormsDC. | |||
Mad-Matt | Yes | Provided first publicly-available disk image of the v1.05 patch disk. | ||||
Martyn "Spadge" Brown | UK (England) | Martyn | Yes | Yes | Yes | Former Team17 staff, Creative Director for Worms and WormsDC. |
Squirminator2k | Los Angeles, CA | Ben | Yes | Yes | Yes | Dream17, WKB |
Credited Developers
Below is a list of developers credited with working on 1st-gen Worms games.
Name | Worms | WormsUtd | WormsDC | Credited Role(s) | Related Pages & Notes |
---|---|---|---|---|---|
John Allardice | Yes | Yes | Yes | Additional Animation, Additional Graphics | |
Alex Amsel | ? | ? | Yes | Consultant | |
Kelvin Aston | ? | ? | Yes | Playtester | |
Cris Blyth | Yes | Yes | Yes | FMV Animation, Additional Graphics | |
Allister Brimble | Yes | No | No | Audio (SNES) | |
Martyn Brown | Yes | Yes | Yes | Development Director | |
Simon Butler | Yes | No | No | Additional Graphics (PS1) | |
Wai Dat Chan | ? | ? | Yes | Playtester | |
Andy Davidson | Yes | Yes | Yes | Concept, Game Design, Programming, Animation | |
Porl Dunstan | ? | ? | Yes | Playtester | |
John Eggett | ? | ? | Yes | Playtester | |
Paul Field | ? | ? | Yes | QA Manager | |
Mark Fitt | ? | ? | Yes | Additional Programming | |
Nick Gravgaard | ? | ? | Yes | Playtester | |
P-A Gustafsson | ? | ? | Yes | Additional Graphics | |
Chris Hare | ? | ? | Yes | Playtester | |
Gavin Harwood | Yes | No | No | Programming (GB, SMD) | East Point Software |
Jamie Hill | ? | ? | Yes | Playtester | |
Rico Holmes | Yes | Yes | Yes | Background Graphics | |
Richard Hurst | ? | ? | Yes | Playtester | |
Steve Lewis | ? | ? | Yes | Playtester | |
Francis Lillie | Yes | No | No | Programming (SNES, SMD) | East Point Software |
Rory Little | ? | ? | Yes | Worm Artwork | |
Paul Kilburn | ? | ? | Yes | Producer, Documentation | |
Bjørn Lynne | Yes | Yes | Yes | Sound + Music | |
Pete Lyon | ? | ? | Yes | Worm Artwork | |
Kenny Magnusson | ? | ? | Yes | Additional Graphics | Kenny's likeness replaces the Sheep-on-a-Rope in Monkey Mode. |
Mark McGinley | ? | ? | Yes | Playtester | |
Karl Morton | Yes | No | No | FMV, Additional Coding (PS1) | |
Martin O'Donnell | Yes | No | No | Project Manager (SNES, SMD), Producer (GB) | |
Pieter Opdam | Yes | No | No | Coding, Additional Design (PS1) | |
Chris Pritchard | ? | ? | Yes | Playtester | Developer of WormPrefs for WormsDC (uncredited in game credits) |
Tony Senghore | ? | ? | Yes | Additional Graphics | |
Andy Severn | Yes | No | No | Audio (SMD) | |
Roy Stewart | Yes | No | No | Graphics (SNES, SMD, GB) | East Point Software |
Gary Symons | Yes | No | No | Coding, Additional Design (PS1) | |
Andy Till | ? | ? | Yes | Playtester | |
James Tiller | ? | ? | Yes | Playtester | |
Martin Tolson | ? | ? | Yes | Playtester | |
Wiggz | ? | ? | Yes | Additional Graphics |