Difference between revisions of "Talk:Fall Damage"
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(Fall damage activation) |
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I played [[Jet Pack War]] with [[User:OrangE|Orange]] and i said that sometimes the fall damage is not activated and that i don't know the reason of it. He said that he know the reason: "If the worm hits a vertical surface before fall, or slides, fall damage turns on. If not, no fall damage". When i read that, i tought: "this probably is true, most of the times, the fall damage is activated as he described." [[User:FoxHound|FoxHound]] 20:46, 8 July 2010 (UTC) | I played [[Jet Pack War]] with [[User:OrangE|Orange]] and i said that sometimes the fall damage is not activated and that i don't know the reason of it. He said that he know the reason: "If the worm hits a vertical surface before fall, or slides, fall damage turns on. If not, no fall damage". When i read that, i tought: "this probably is true, most of the times, the fall damage is activated as he described." [[User:FoxHound|FoxHound]] 20:46, 8 July 2010 (UTC) | ||
+ | :Did you read this: [[Alien glitch]]? I don't think there are other reasons that will prevent the fall damage. --[[User:Explorer09|Explorer09]] 00:43, 9 July 2010 (UTC) |
Revision as of 00:43, 9 July 2010
Theories about the fall damage activation
I played Jet Pack War with Orange and i said that sometimes the fall damage is not activated and that i don't know the reason of it. He said that he know the reason: "If the worm hits a vertical surface before fall, or slides, fall damage turns on. If not, no fall damage". When i read that, i tought: "this probably is true, most of the times, the fall damage is activated as he described." FoxHound 20:46, 8 July 2010 (UTC)
- Did you read this: Alien glitch? I don't think there are other reasons that will prevent the fall damage. --Explorer09 00:43, 9 July 2010 (UTC)