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Show new changes starting from 15:00, 28 September 2024
   

28 September 2024

     01:14  Homing Missile‎ (diff | hist) . . (+126). . Tag365 (Talk | contribs)

27 September 2024

     23:34  Homing Missile‎‎ (2 changes | history) . . (+273). . [Tag365‎ (2×)]
     23:34 (cur | prev) . . (+227). . Tag365 (Talk | contribs) (Criticisms, Problems and Weaknesses)
     23:28 (cur | prev) . . (+46). . Tag365 (Talk | contribs) (Tips and tactics)
     13:29  Worms Armageddon‎ (diff | hist) . . (+9). . StepS (Talk | contribs)
     11:59  Worms Armageddon: Anniversary Edition‎ (diff | hist) . . (+203). . StepS (Talk | contribs)

23 September 2024

     01:01  Points for Weapons‎‎ (2 changes | history) . . (+376). . [Qwertyxp2000‎ (2×)]
     01:01 (cur | prev) . . (+36). . Qwertyxp2000 (Talk | contribs)
     00:35 (cur | prev) . . (+340). . Qwertyxp2000 (Talk | contribs)
     00:53 (Upload log) . . Qwertyxp2000 (Talk | contribs) uploaded File:Points for weapons default.png

22 September 2024

     05:14  Talk:Worms Armageddon ReadMe (English)/v3.8.1 Update‎ (diff | hist) . . (+80). . Sophira (Talk | contribs) (It occurs to me that it's probably a good idea to limit the contributions here so that it shows just the links that were modified for the release note update, for ease of future reference.)

21 September 2024

N    13:40  Points for Weapons‎‎ (4 changes | history) . . (+1,741). . [Qwertyxp2000‎ (4×)]
     13:40 (cur | prev) . . (-1). . Qwertyxp2000 (Talk | contribs)
     13:09 (cur | prev) . . (+95). . Qwertyxp2000 (Talk | contribs)
     13:05 (cur | prev) . . (+130). . Qwertyxp2000 (Talk | contribs)
N    13:03 (cur | prev) . . (+1,517). . Qwertyxp2000 (Talk | contribs) (Created page with "'''Points for Weapons''' mode is a gamemode in Worms World Party that is only enabled if the eponymous Wormpot option is enabled. Each team must set up their own selec...")
     13:12  Team file‎ (diff | hist) . . (+4). . Qwertyxp2000 (Talk | contribs) (Points for Weapons Indices)
     12:52  Wormpot‎ (diff | hist) . . (+4). . Qwertyxp2000 (Talk | contribs)

20 September 2024

     10:06  Worm‎ (diff | hist) . . (+40). . Qwertyxp2000 (Talk | contribs) (Movement and Control: here is the page that this autoselect stuff refers to)

19 September 2024

     13:19  Resurrector‎‎ (2 changes | history) . . (+137). . [Tag365‎ (2×)]
     13:19 (cur | prev) . . (+41). . Tag365 (Talk | contribs)
     13:18 (cur | prev) . . (+96). . Tag365 (Talk | contribs)
     07:51  Longbow‎ (diff | hist) . . (+179). . Qwertyxp2000 (Talk | contribs) (Mentioning the angle limitations and the fixed power in projectile motion is definitely something that should be added in the Longbow base information.)
     01:29  Scales of Justice‎ (diff | hist) . . (-27). . Qwertyxp2000 (Talk | contribs) (Additional details: doesn't have to be odd total health; 5 worms and 125 total health of the worms would split evenly...)

18 September 2024

     11:11  WkTerrainSync‎‎ (2 changes | history) . . (+192). . [King-Gizzard‎ (2×)]
     11:11 (cur | prev) . . (+128). . King-Gizzard (Talk | contribs) (Custom terrains)
     11:07 (cur | prev) . . (+64). . King-Gizzard (Talk | contribs) (Gallery)
     11:06 (Upload log). . [King-Gizzard‎ (3×)]
     11:06 . . King-Gizzard (Talk | contribs) uploaded File:UI thumb2.png
     10:58 . . King-Gizzard (Talk | contribs) uploaded File:UI 1080.png
     10:57 . . King-Gizzard (Talk | contribs) uploaded File:UI thumb.png
     11:04  Strategic‎‎ (12 changes | history) . . (+1,236). . [Qwertyxp2000‎; FoxHound‎ (11×)]
     11:04 (cur | prev) . . (+45). . FoxHound (Talk | contribs)
     10:59 (cur | prev) . . (+17). . FoxHound (Talk | contribs)
     10:55 (cur | prev) . . (+189). . FoxHound (Talk | contribs) (More details.)
     10:45 (cur | prev) . . (+161). . FoxHound (Talk | contribs)
     10:39 (cur | prev) . . (+17). . FoxHound (Talk | contribs)
     10:39 (cur | prev) . . (+20). . FoxHound (Talk | contribs)
     10:35 (cur | prev) . . (+113). . FoxHound (Talk | contribs) (More info about the ammo. Now it's relevant to mention them since stockpile anti is on.)
     10:28 (cur | prev) . . (+118). . FoxHound (Talk | contribs)
     10:19 (cur | prev) . . (+86). . FoxHound (Talk | contribs) (Tactics)
     10:05 (cur | prev) . . (+153). . FoxHound (Talk | contribs) (Thanks to Quertyxp2000, now this scheme makes much more sense. I edited the whole article due to anti stockpiling. I didn't realize it was on. Thank you.)
     09:55 (cur | prev) . . (+124). . FoxHound (Talk | contribs) (Criticisms, problems and weaknesses)
     07:47 (cur | prev) . . (+209). . Qwertyxp2000 (Talk | contribs) (The stockpile anti seems quite worth the note; it's part of what makes it stand out from normal Intermediate)
     09:41  Scales of Justice‎‎ (5 changes | history) . . (+619). . [FoxHound‎; Qwertyxp2000‎ (4×)]
     09:41 (cur | prev) . . (+15). . FoxHound (Talk | contribs) (I just compared to other pages, and I realized that details and trivia stuff are above the tactics and weaknesses. And it makes sense, so I'm moving details above these sections again.)
     07:24 (cur | prev) . . (+64). . Qwertyxp2000 (Talk | contribs)
     07:13 (cur | prev) . . (+84). . Qwertyxp2000 (Talk | contribs)
     07:09 (cur | prev) . . (+71). . Qwertyxp2000 (Talk | contribs)
     07:04 (cur | prev) . . (+385). . Qwertyxp2000 (Talk | contribs) (I saw a link about WA with Scales of Justice killing worms directly when 1 HP (https://www.youtube.com/watch?v=oV9joK8zgCY), though I should take it with a grain of salt.)

17 September 2024

     22:05  Scales of Justice‎‎ (5 changes | history) . . (+318). . [Qwertyxp2000‎ (2×); FoxHound‎ (3×)]
     22:05 (cur | prev) . . (-10). . FoxHound (Talk | contribs) (I moved Trivia and detail section to the bottom of the article.)
     22:01 (cur | prev) . . (+8). . FoxHound (Talk | contribs) (I think this way is more clear to the eye that this part is about minutiae.)
     21:59 (cur | prev) . . (+2). . FoxHound (Talk | contribs) (I think this information should be split from the main text of the article, as this doesn't interfere so much in the gameplay)
     13:33 (cur | prev) . . (+23). . Qwertyxp2000 (Talk | contribs)
     11:35 (cur | prev) . . (+295). . Qwertyxp2000 (Talk | contribs) (More research may be needed to test other occasions involving odd numbers of total health, including uneven numbers of worms, or even chipping everyone to 1 HP and seeing how the new distribution works. The scheme Strategic would be a perfect tester)
     11:32 (Upload log) . . Qwertyxp2000 (Talk | contribs) uploaded File:Scales of justice when total health on screen is odd.png
     00:55  File:Wkblarge.png‎ (diff | hist) . . (+52). . Tag365 (Talk | contribs)

16 September 2024

     12:50  Mine Strike‎ (diff | hist) . . (+92). . Qwertyxp2000 (Talk | contribs) (The mention of the behavior of these falling mines is important to mention as part of the leading paragraph, as it shows the basic behavior of the weapon.)
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