Worms Golf

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(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: An example of a Golf game with orbik,
Solo and HyperNova; taken from Worm Olympics
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Worms Golf is a racing-style scheme that requires players to complete a series of challenges on a specially-designed map, and win by completing the final challenge. Each challenge involves throwing a Grenade from a designated launching platform into a particular hole, akin to golf.


Game setup
Worms Golf:
View scheme settings
Specially-designed map
Examples at the WMDB
One worm per player

Players begin by each placing their single worm on the designated starting location, which is usually the launching platform for the first challenge, or hole. They then take it in turns to throw a grenade from that position into a clearly-marked hole. If a player succeeds in getting the grenade into the hole before the fuse runs out, they can then move (using either the provided Ninja Rope or Teleport) to the launching platform for the second hole. Each hole is numbered throughout the map, and typically get more and more challenging towards the end.

Worms are given infinite health so that they cannot die to the blasts from the grenades.

The first player to reach and complete the last hole wins the round.

The scheme is supported by HostingBuddy.


  • Complete the holes in order - Players must start with the first challenge and complete each challenge before moving to the next.
  • Fire grenades only from the marked launch platform - Players must stay on or move to the launch platform before firing a grenade.
  • Reaim before every shot - Players must not repeat the previous shot without re-aiming first.


The origin of the scheme is unknown but it has existed since 2006 at the latest, and was included in that year's Worm Olympics [1].

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