Grenade
From Worms Knowledge Base
(Up to Weapons)
| | |
|---|---|
| Type: | Timed Projectile |
| Keyboard selection: | F2 (x1) |
| Standard effects: | 50hp injury (max.), Small circular crater |
| Present in: | Worms, Worms DC, Worms 2, W:A, WWP |
| Power settings | ||
|---|---|---|
| Power | Maximum
injury | Crater
diameter |
| 11 | 25 hp | 47 px |
| 12 | 35 | 73 |
| 1 | 40 | 85 |
| 2 | 45 | 85 |
| 3 | 50 | 97 |
| 4 | 55 | 111 |
| 5 | 60 | 123 |
| 19 | 65 | 123 |
| 14 | 75 | 147 |
| 15 | 100 | 199 |
The Grenade is a projectile weapon which can be used at a variable power at any angle. The grenade bounces on impact, and explodes only after the fuse has expired. The fuse can be set at 1-5 seconds by the player. The player can also set a bounce setting for the grenade by pressing the + and - keys. On the MAX bounce setting, bounces reduce the horizontal speed by 4% and the vertical speed by 40%.
[edit] Tactics
- When fired at a shallow angle into the water, the grenade will skip on the surface of the water.
- When fired upward at a near-vertical angle with full power, a four second fuse will ensure that the grenade explodes approximately at the same altitude that it was fired, allowing for somewhat predictable shots.
- Many players use grenades like Mines, where they place it on the head of the opponent worm by standing on top of them and firing straight up or down at a low power. Unlike a mine, however, the worm will not be flown into the air, but will instead be blasted into the ground, so there still is a fundamental difference between using the two weapons in this way.
[edit] Criticisms, Problems and Weaknesses
- The grenade can only bounce horizontally and vertically, and so may not bounce as expected on a slope. It is possible for the grenade to bounce horizontally and vertically in the same frame.

