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  • {{Game setup|file=Hysteria.wsc|scheme=Hysteria|map=Any open island map|worms=As many as the map will support for automatic placement}} '''Hysteria''' (or simply '''Hyst''' in [[Terminology|worms terminology]]) is a special scheme where quick thinking and reflexes are vi
    18 KB (3,093 words) - 00:29, 22 August 2023
  • ...up|file=Shopper.wsc|scheme=Shopper|map=Specially designed map|wmdb=shopper|worms=Usually 3}} ...ome hazards, such as holes at the bottom or sides of the map through which worms can fall and drown.
    21 KB (3,358 words) - 17:54, 4 January 2024
  • |Bow and Arrow (2 shots) |2||10
    3 KB (548 words) - 06:00, 20 January 2023
  • {{ParentArticle|[[WormNET (Worms Armageddon)]]}} Over the years Worms has grown its own unique community, with its own rules and codes of behavio
    16 KB (2,777 words) - 17:42, 3 January 2024
  • ...=Battle Race.wsc|scheme=Battle Race|map=Specially-made map|wmdb=battlerace|worms=One worm per player.}} ...the Battle Race scheme, though they cannot be used to injure opponents, as worms are invincible (except to drowning, if the map contains such hazards). Inst
    10 KB (1,741 words) - 17:11, 4 January 2024
  • {{Game setup|file=1rule.wsc|scheme=1rule|map=Roper maps|wmdb=proper|worms=2}} '''1rule''' is a scheme with shopping concept, originated from [[Worms World Party|WWP]]. Although it's a conventional gameplay scheme, it is play
    2 KB (316 words) - 05:34, 26 December 2022
  • |rowspan="2"|01 |rowspan="2"|Pumpkin Problems
    77 KB (11,975 words) - 12:50, 5 January 2024
  • {{ParentArticle|[[WormNET (Worms Armageddon)]]}}
    16 KB (2,768 words) - 19:20, 17 October 2012
  • {{Game setup|file=Pro.wsc|scheme=Pro|map=Any cavern map |worms=5 per team 1v1;<br>3 per team 2v2}} ...are also weaker, at a power setting of 2), and 1 [[Battle Axe]] instead of 2.
    4 KB (677 words) - 16:33, 17 December 2023
  • ...s each team. More than 2 teams can go in 1v2, 2v2, 2v3, etc… but only in 2 team colors (blue / red)!}} ...y adaptation of the sport [[w:Baseball|Baseball]]. Each player control two worms: the [[w:Pitcher|Pitcher]] and the [[w:Batting (baseball)|Batter]]. The pit
    8 KB (1,410 words) - 02:30, 1 March 2023
  • ...es|map=Specially designed map ([https://www.wmdb.org/32881 example])|wmdb=|worms=One per player (max two players)}} ...g''' (check the ''notes'' on the [[House_of_Crates#Phase_2:_Teleport|Phase 2: Teleport section]]). The basic idea is that each [[Mine]] occupying a cust
    4 KB (683 words) - 22:53, 6 August 2023
  • ...signed map ([https://www.wmdb.org/14983 example])|worms=1v1 or 2v2 (2 or 3 worms each team)}} ...and the mines will only explode if they get activated by going nearby the worms.
    3 KB (544 words) - 16:27, 3 December 2023
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