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  • | 0B || 1 || bool || Artillery Mode | 0C || 1 || bool || Bounty Mode
    31 KB (4,558 words) - 18:05, 23 August 2021
  • ...which more experienced players will often choose very carefully. Artillery mode is switched on, so worms cannot move unless they use one of the few availab ...drops every turn, and the 'all crates contain [[Sheep]]' cheat/[[WormPot]] mode is activated. Crates may be collected by teleporting onto them, but no shee
    9 KB (1,514 words) - 03:13, 26 January 2024
  • ...k down onto the worm, usually causing a deduction of health (except in God Mode).
    3 KB (434 words) - 05:54, 15 February 2022
  • * '''Worms Health''' (It would be adjustable for every worm. God mode could be made for a worm by forcing his health to be constant every second.
    17 KB (2,697 words) - 17:08, 2 July 2013
  • ...t's supposed to be a slot machine, where each reel can have a special game mode. Akin to the Cheats in [[Worms Armageddon]]. |Points for weapons mode
    7 KB (1,028 words) - 17:32, 9 July 2020
  • ...und tweaks have been imported into the registry. Note that the Alternative mode will most likely use the maximum CPU of one system core, whereas On and Off ...lied to sounds when the camera was moved while the game was in single-step mode.<br />
    71 KB (11,723 words) - 21:03, 25 August 2020
  • ...known as the Sheep Glitch, this attack can cause major damage (unless God Mode is enabled) and cause worms to fly far off the edge of the world before fal ...God Mode, Super Rope Mode (WWP), and Using a Weapon Doesn't End Your Turn Mode would need to be activated.
    4 KB (642 words) - 09:30, 21 June 2020
  • : Toggles artillery (anchored) mode. : Sets sudden death mode:
    25 KB (3,501 words) - 03:55, 5 March 2023
  • | '''[[Cheats (Worms Armageddon)|Game cheats]]''' Bitmask: 1 = God Worms, 2 = Blood, 4 = Sheep Heaven | '''Fort''' index as used in the Forts WormPot mode.
    11 KB (1,464 words) - 10:24, 25 July 2020
  • ...playBox|SuperSheeper scheme example replay 2.wagame|SuperSheeper (with God Mode) with|yojik and Quai; taken from [[Worm Olympics]]}} * whether worms have infinite health (God Mode);
    5 KB (853 words) - 04:33, 7 August 2023
  • ...and loss of control doesn't end a turn. The worm energy is infinite ([[God Mode]]) so the only way to kill the worms is by plopping them. Since water is no
    3 KB (480 words) - 23:30, 7 May 2022
  • | Blood Mode You will unlock the God Mode option.
    4 KB (670 words) - 23:27, 20 August 2020
  • ...6pt">[DC]</span> Intrinsic maps were not remembered in Offline Multiplayer mode; every time a Multiplayer screen was entered (including the end of a game r ...duced in v3.6.23.0: During playback of a game in which Invincibility ("god mode") was enabled, it was impossible to hide the display of crate contents and
    37 KB (6,238 words) - 21:07, 25 August 2020
  • ...apon, aiming angle, health, whether it has [[Cheats (Worms Armageddon)|God mode]], and whether it is anchored. The visible sprite is determined by its sta
    875 bytes (139 words) - 15:26, 22 May 2022
  • * If God Mode is turned on via the "OMNIPOTENT BLUE WORM" [[Cheats (first generation)|che
    2 KB (271 words) - 08:49, 16 July 2023
  • ..." [[Wormpot]]. Players drop [[Mine|mines]] from [[Jet Pack]] to blow enemy god worms out of a bowl-shaped map (somehow like [[Plop War]]). The only way to ...st on a special variety of Holy Wars I knew from World Party, in which God Mode and SDET were employed via Wormpot. The latter wasn't available in Armagedd
    2 KB (275 words) - 19:35, 8 September 2021
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