Difference between revisions of "Manual errata"

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m (edited the page to allow transclusion)
m (remove duplicated reference of Freeze)
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* Page 14: '''[[Earthquake]]''' does not cause the water to rise.  
 
* Page 14: '''[[Earthquake]]''' does not cause the water to rise.  
 
* Page 25: The '''[[Invisibility]]''' utility only appears in the weapon panel in network games, regardless how many teams there are.
 
* Page 25: The '''[[Invisibility]]''' utility only appears in the weapon panel in network games, regardless how many teams there are.
* Page 25: The '''Invisibility''' utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Freeze, Select Worm, Skip Go, Surrender, and all Utilities.
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* Page 25: The '''Invisibility''' utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Select Worm, Skip Go, Surrender, and all Utilities.
 
* Page 25: '''[[Laser Sight]]''' is incorrectly documented as "Laser Target".
 
* Page 25: '''[[Laser Sight]]''' is incorrectly documented as "Laser Target".
 
* Page 25: '''[[Fast Walk]]''' and '''Laser Sight''' last for just one turn.
 
* Page 25: '''[[Fast Walk]]''' and '''Laser Sight''' last for just one turn.
 
* Page 45: The default port used for hosting games is '''17011''', not 17217.
 
* Page 45: The default port used for hosting games is '''17011''', not 17217.

Revision as of 08:57, 2 January 2010

The Beta ReadMe file contains an errata of the bloops contained in the original game manual. The list is reproduced here for your convenience.

Errata

  • Page 11: The strike weapons Mail Strike and MB Bomb are also affected by wind.
  • Page 12: Girder Starter Pack is incorrectly documented as "Bridge Kit".
  • Page 14: Earthquake does not cause the water to rise.
  • Page 25: The Invisibility utility only appears in the weapon panel in network games, regardless how many teams there are.
  • Page 25: The Invisibility utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Select Worm, Skip Go, Surrender, and all Utilities.
  • Page 25: Laser Sight is incorrectly documented as "Laser Target".
  • Page 25: Fast Walk and Laser Sight last for just one turn.
  • Page 45: The default port used for hosting games is 17011, not 17217.
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