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  • | games = [[Worms Armageddon|WA]] ...er's IP address upon initialization and forwarded the information to Worms Armageddon... a process handy back in the day for anyone with a dynamic IP address and
    2 KB (378 words) - 10:26, 19 June 2022
  • | games = [[Worms Armageddon|W:A]] ...] (written by [[Mr Flump]]) was the first external scheme editor for Worms Armageddon. It is compatible only with Version 1 W:A schemes, and so effectively becam
    2 KB (294 words) - 19:50, 28 July 2020
  • * [[Post-game awards (Worms Armageddon)]] add info * [[Updates (Worms Armageddon)]]
    47 KB (5,701 words) - 04:58, 3 March 2014
  • : Click this to import a bitmap from your ''Worms Armageddon/User/Import/'' folder. ...r at a level for "water drops", whereby weapons and objects will sink, but worms will not. Only applies when the full-perimeter border is on.
    7 KB (970 words) - 03:17, 19 December 2023
  • | name = Solixa Worms | games = [[Worms Armageddon|W:A]]
    5 KB (743 words) - 09:59, 7 August 2020
  • ...up|file=Shopper.wsc|scheme=Shopper|map=Specially designed map|wmdb=shopper|worms=Usually 3}} ...ome hazards, such as holes at the bottom or sides of the map through which worms can fall and drown.
    21 KB (3,385 words) - 22:30, 19 May 2024
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
    1 KB (159 words) - 07:37, 20 July 2022
  • | games = [[Worms Armageddon|W:A]] '''Silkworm''' is a companion program for the game [[Worms Armageddon]], written by [[Deadcode]].
    2 KB (373 words) - 08:41, 17 January 2013
  • #REDIRECT [[Worms Armageddon]]
    30 bytes (3 words) - 13:11, 9 October 2006
  • | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/mywormnet/ thecybershadow.net]
    2 KB (280 words) - 16:23, 19 December 2013
  • | games = [[Worms Armageddon|W:A]] '''WormKit''' was an extension framework for [[Worms Armageddon]]. The distribution contained a module loader (whose only purpose is to loa
    16 KB (2,364 words) - 21:12, 27 April 2024
  • | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/misc/ thecybershadow.net]
    646 bytes (84 words) - 13:27, 6 September 2010
  • ...is a list of known in-game tricks and glitches in the second generation 2D Worms games. ...mageddon)|updates]] for [[Worms Armageddon]] or the official patches for [[Worms 2]].
    2 KB (292 words) - 17:39, 30 May 2024
  • | games = [[Worms Armageddon|W:A]] ...program designed to organize the replay files for an installation of Worms Armageddon. ReplayEater is written in Java and requires the latest [[w:Java Runtime En
    1,014 bytes (139 words) - 19:41, 22 August 2012
  • ...d whose life has been dominated by the Worms series ever since he obtained Worms United in 1996. Bloopy was known as ''TheHarvester'' on WA Wormnet up until ...rmageddon|WA]] maps he created, and the website he put them on: ''Bloopy's Worms Page''. He created [[Shotgun Race]], [[Parachute Race]] (in its WA form) an
    2 KB (285 words) - 10:18, 29 May 2024
  • X101 has made a number of notable coding contributions to the [[Worms Armageddon]] community, including:
    207 bytes (29 words) - 11:18, 23 May 2008
  • ...m which allows you to create colour maps for [[Worms Armageddon|WA]] and [[Worms World Party|WWP]] by placing tiles selected from tilesets.
    282 bytes (43 words) - 09:20, 25 March 2008
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]] The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x
    1 KB (174 words) - 03:58, 17 December 2020
  • | games = [[Worms Armageddon|W:A]] | download = [http://madewokherd.nfshost.com/worms/unwain.exe unwain.exe]
    2 KB (219 words) - 07:48, 27 July 2020
  • | name = Worms Autogaming | games = [[Worms Armageddon|W:A]]
    2 KB (302 words) - 19:12, 24 June 2008

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