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- *** With the "invincible Worms" option enabled, it was possible to survive an explosion and continue ropin ...>[DC]</span> When "Draw Round" was activated in an offline game before all worms had been placed, stockpiling carried across an additional 1× Teleport for23 KB (3,838 words) - 11:42, 24 October 2023
- {{ParentArticle|[[Worms Armageddon ReadMe (Spanish)]]}} ...erminaba, con los worms controlados por los jugadores haciendo nada, y los worms controlados por el CPU (si había) moviéndose normalmente.3 KB (483 words) - 00:57, 12 April 2010
- | name = Play Worms Armageddon on Linux | games = [[Worms Armageddon|W:A]]2 KB (266 words) - 10:22, 10 August 2022
- Gracias por participar en esta '''Prueba Externa Beta''' para Worms Armageddon PC. Todos sus comentarios son gratamente recibidos y nosotros nos esforzare ...ip son los archivos requeridos para actualizar tu versión actual de Worms Armageddon a v3.6.24.2 (Beta). Este Beta incluye todas las actualizaciones anteriores31 KB (5,076 words) - 12:05, 19 December 2010
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1 KB (166 words) - 04:23, 19 March 2011
- #REDIRECT [[Worms Armageddon Randomizer]]41 bytes (4 words) - 13:14, 12 January 2010
- * Worms Armageddon ahora es ejecutable bajo la mayoría de las plataformas Windows 2000 y XP. ...pan class="readme-red">[Nota: Esta corrección terminó por evitar que los worms enemigos empujen al worm atacante. Esto fue corregido más tarde en el v3.69 KB (1,448 words) - 04:20, 19 March 2011
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1 KB (235 words) - 04:36, 19 March 2011
- ...no. (Este es un error de herencia; estuvo ''siempre'' presente en el Worms Armageddon.) ...a para tener los "water drops" , donde el agua absorbe las armas, pero los worms no se ahogan.4 KB (675 words) - 16:12, 19 March 2011
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2 KB (298 words) - 16:16, 19 March 2011
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440 bytes (61 words) - 16:15, 19 March 2011
- {{ParentArticle|[[Worms Armageddon ReadMe (Spanish)]]}} ...tiempo de turno incluían el tiempo usado durante la ubicación manual de Worms. (Esto no siempre hacía una diferencia, porque los 10 segundos de "tiempo18 KB (3,222 words) - 13:40, 8 June 2010
- {{ParentArticle|[[Worms Armageddon ReadMe (Spanish)]]}} *En Sueco (Svenska), los comentarios de muertes de Worms eran referidos como "_LANG_STRING_" en lugar del nombre del worm muerto.5 KB (806 words) - 00:57, 12 April 2010
- {{ParentArticle|[[Worms Armageddon ReadMe (Spanish)]]}}1 KB (245 words) - 00:58, 12 April 2010
- * {{CS}} Une nouvelle section, [[Documentation de Worms Armageddon/Documentation complémentaire|Documentation complémentaire]], a été ajou ** {{CS}} Lorsqu’un ver utilise l’Armageddon depuis la corde, l’élastique, le parachute ou le jet pack, la caméra ne25 KB (4,341 words) - 13:33, 10 July 2013
- ...trado no podía ser descartado, lo que requería terminar el proceso Worms Armageddon. ** Al posicionar los worms al principio del juego, ubicándolos directamente sobre el terreno causaba4 KB (589 words) - 16:18, 19 March 2011
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2 KB (349 words) - 16:20, 19 March 2011
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1 KB (187 words) - 16:21, 19 March 2011
- ...que, antes, esto no era posible en el modo de Artillería (en el cual los worms no pueden caminar o saltar).2 KB (379 words) - 16:24, 19 March 2011
- ** Una vez que la Selección de Worms era desactivada en Muerte Súbita, no volvía a aparecer en rondas posterio14 KB (2,377 words) - 04:32, 19 March 2011
Page text matches
- | games = [[Worms Armageddon|WA]] ...er's IP address upon initialization and forwarded the information to Worms Armageddon... a process handy back in the day for anyone with a dynamic IP address and2 KB (378 words) - 10:26, 19 June 2022
- | games = [[Worms Armageddon|W:A]] ...] (written by [[Mr Flump]]) was the first external scheme editor for Worms Armageddon. It is compatible only with Version 1 W:A schemes, and so effectively becam2 KB (294 words) - 19:50, 28 July 2020
- * [[Post-game awards (Worms Armageddon)]] add info * [[Updates (Worms Armageddon)]]47 KB (5,701 words) - 04:58, 3 March 2014
- : Click this to import a bitmap from your ''Worms Armageddon/User/Import/'' folder. ...r at a level for "water drops", whereby weapons and objects will sink, but worms will not. Only applies when the full-perimeter border is on.7 KB (970 words) - 03:17, 19 December 2023
- | name = Solixa Worms | games = [[Worms Armageddon|W:A]]5 KB (743 words) - 09:59, 7 August 2020
- ...up|file=Shopper.wsc|scheme=Shopper|map=Specially designed map|wmdb=shopper|worms=Usually 3}} ...ome hazards, such as holes at the bottom or sides of the map through which worms can fall and drown.21 KB (3,385 words) - 22:30, 19 May 2024
- | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]1 KB (159 words) - 07:37, 20 July 2022
- | games = [[Worms Armageddon|W:A]] '''Silkworm''' is a companion program for the game [[Worms Armageddon]], written by [[Deadcode]].2 KB (373 words) - 08:41, 17 January 2013
- #REDIRECT [[Worms Armageddon]]30 bytes (3 words) - 13:11, 9 October 2006
- | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/mywormnet/ thecybershadow.net]2 KB (280 words) - 16:23, 19 December 2013
- | games = [[Worms Armageddon|W:A]] '''WormKit''' was an extension framework for [[Worms Armageddon]]. The distribution contained a module loader (whose only purpose is to loa16 KB (2,364 words) - 21:12, 27 April 2024
- | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/misc/ thecybershadow.net]646 bytes (84 words) - 13:27, 6 September 2010
- ...is a list of known in-game tricks and glitches in the second generation 2D Worms games. ...mageddon)|updates]] for [[Worms Armageddon]] or the official patches for [[Worms 2]].2 KB (292 words) - 17:39, 30 May 2024
- | games = [[Worms Armageddon|W:A]] ...program designed to organize the replay files for an installation of Worms Armageddon. ReplayEater is written in Java and requires the latest [[w:Java Runtime En1,014 bytes (139 words) - 19:41, 22 August 2012
- ...d whose life has been dominated by the Worms series ever since he obtained Worms United in 1996. Bloopy was known as ''TheHarvester'' on WA Wormnet up until ...rmageddon|WA]] maps he created, and the website he put them on: ''Bloopy's Worms Page''. He created [[Shotgun Race]], [[Parachute Race]] (in its WA form) an2 KB (285 words) - 10:18, 29 May 2024
- X101 has made a number of notable coding contributions to the [[Worms Armageddon]] community, including:207 bytes (29 words) - 11:18, 23 May 2008
- ...m which allows you to create colour maps for [[Worms Armageddon|WA]] and [[Worms World Party|WWP]] by placing tiles selected from tilesets.282 bytes (43 words) - 09:20, 25 March 2008
- | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]] The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x1 KB (174 words) - 03:58, 17 December 2020
- | games = [[Worms Armageddon|W:A]] | download = [http://madewokherd.nfshost.com/worms/unwain.exe unwain.exe]2 KB (219 words) - 07:48, 27 July 2020
- | name = Worms Autogaming | games = [[Worms Armageddon|W:A]]2 KB (302 words) - 19:12, 24 June 2008