Difference between revisions of "Kaos"

From Worms Knowledge Base

Jump to: navigation, search
m
(History of Kaos.)
Line 4: Line 4:
 
[[Image:Kaos Normal.png|thumb|In Kaos Normal Shot Doesn't End Turn is ON.]]
 
[[Image:Kaos Normal.png|thumb|In Kaos Normal Shot Doesn't End Turn is ON.]]
 
{{Game setup|file=Kaos_Normal.wsc|scheme=Kaos Normal|map=Best played on random island maps|worms=8 per player}}
 
{{Game setup|file=Kaos_Normal.wsc|scheme=Kaos Normal|map=Best played on random island maps|worms=8 per player}}
'''Kaos Normal''' is a [[RubberWorm]] scheme (invented by [[User:MrKaos|MrKaos]]) with shot doesn't end turn, loss of control doesn't end turn, craterate(7), cratelimit(200) and fire doesn't pause timer features, where players start only with bungee and worm select. The goal is to collect as many crates as possible and "smash" the opponent in the limited turn time. Scheme has turned on Stockpiling by default, so weapons and utilties pass to next round. Craterate may be raised for faster gameplay. Best played on random island with 8 worms per player.
+
'''Kaos''' is a [[RubberWorm]] scheme with shot doesn't end turn, loss of control doesn't end turn, craterate(7), cratelimit(200) and fire doesn't pause timer features, where players start only with bungee and worm select. The goal is to collect as many crates as possible and "smash" the opponent in the limited turn time. Scheme has turned on Stockpiling by default, so weapons and utilties pass to next round. Craterate may be raised for faster gameplay. Best played on random island with 8 worms per player.
 +
 
 +
== History ==
 +
Originally named '''Kaos Normal''', the scheme was created by [[User:MrKaos|MrKaos]] in the middle of 2009, being highly RubberWorm influenced (along with gravity modifications, sticky / bouncy mode, etc). Shortly after creation, the development of the scheme took a more competitive route, by the hands of [[People/DreamTrance|DreamTrance]], in early 2010. In 2011, a [https://www.tus-wa.com/groups/Kf/ community] called [[Kaos fans]] (Kf) was created on [[TUS]]. Some versions of Kaos were created for [[Project X]] and its exclusive custom weapons.
 +
 
 +
=== Eras ===
 +
The way people play Kaos changed through time. According to Dream, currently there are 3 main eras. These eras don't mean people stopped playing older versions or other variations.
 +
 
 +
==== Kaos Normal ====
 +
The original version of the scheme, played mainly from 2009 to 2013. It uses all utilities of the game, including Damage x2. It's the most chaotic version for many players.
 +
 
 +
==== Kaos Pro ====
 +
The version created thinking on competitive scenario in mind, balancing the setting for tactical purposes and pro players. Damage x2, for example, was condemned. Players used to play this version in 2014-2020.
 +
 
 +
==== v3.8 Kaos League ====
 +
After the release of v3.8 and its [[Extended Scheme Options]], "Kaos Pro" was updated with the new features and since it now doesn't require anymore the instalation of wkRubberWorm to play, it was played online more often again. This version stripped of many strong super weapons, teleport and limited probabilities of certain stronger weapons (regular weapons are more used now). This version is being played since 2021.
 +
 
 +
=== Competitive events ===
 +
Kaos received [https://www.tus-wa.com/tournaments/search/Kaos/ tournaments] hosted on TUS from 2011 to 2012 and [https://www.tus-wa.com/tournaments/search/Kaos/ cups] from 2011 to 2017. On [[WO]], Kaos was featured in all years from [http://2010w.wormolympics.com/results?scheme=127 2010] to [http://www.wormolympics.com/results?scheme=127 2016].
 +
 
 +
The competitive-oriented versions by Dream received some events in 2010-2011, 2014-2015 and since 2021 there's a dedicated Discord server to the official Kaos League. "Kaos Pro" was selected to be the official TUS Free League Kaos scheme, being the first and only RubberWorm scheme to appear among the main TUS leagues.

Revision as of 08:59, 16 January 2023

(Up to Schemes)
WO icon
Click to watch (W:A + Beta Update required) W:A replay: An example of Kaos Normal game
with lacoste, Electro, Cinek and darekols
Download · Info
In Kaos Normal Shot Doesn't End Turn is ON.
Game setup
Scheme
Kaos Normal:
Download
View scheme settings
Map
Best played on random island maps
Worms
8 per player

Kaos is a RubberWorm scheme with shot doesn't end turn, loss of control doesn't end turn, craterate(7), cratelimit(200) and fire doesn't pause timer features, where players start only with bungee and worm select. The goal is to collect as many crates as possible and "smash" the opponent in the limited turn time. Scheme has turned on Stockpiling by default, so weapons and utilties pass to next round. Craterate may be raised for faster gameplay. Best played on random island with 8 worms per player.

History

Originally named Kaos Normal, the scheme was created by MrKaos in the middle of 2009, being highly RubberWorm influenced (along with gravity modifications, sticky / bouncy mode, etc). Shortly after creation, the development of the scheme took a more competitive route, by the hands of DreamTrance, in early 2010. In 2011, a community called Kaos fans (Kf) was created on TUS. Some versions of Kaos were created for Project X and its exclusive custom weapons.

Eras

The way people play Kaos changed through time. According to Dream, currently there are 3 main eras. These eras don't mean people stopped playing older versions or other variations.

Kaos Normal

The original version of the scheme, played mainly from 2009 to 2013. It uses all utilities of the game, including Damage x2. It's the most chaotic version for many players.

Kaos Pro

The version created thinking on competitive scenario in mind, balancing the setting for tactical purposes and pro players. Damage x2, for example, was condemned. Players used to play this version in 2014-2020.

v3.8 Kaos League

After the release of v3.8 and its Extended Scheme Options, "Kaos Pro" was updated with the new features and since it now doesn't require anymore the instalation of wkRubberWorm to play, it was played online more often again. This version stripped of many strong super weapons, teleport and limited probabilities of certain stronger weapons (regular weapons are more used now). This version is being played since 2021.

Competitive events

Kaos received tournaments hosted on TUS from 2011 to 2012 and cups from 2011 to 2017. On WO, Kaos was featured in all years from 2010 to 2016.

The competitive-oriented versions by Dream received some events in 2010-2011, 2014-2015 and since 2021 there's a dedicated Discord server to the official Kaos League. "Kaos Pro" was selected to be the official TUS Free League Kaos scheme, being the first and only RubberWorm scheme to appear among the main TUS leagues.

Personal tools