Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment |
current | 18:32, 16 July 2010 | Game optionsOptions | Setting |
Hot-seat time | 5 seconds |
Retreat time | 0 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×87 |
Artillery mode | Yes |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 13 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 100% |
Health crate energy | 35 |
Utility crate probability | 0% |
Hazardous objects | 14 × Mines |
Mine delay | 3 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 155 |
Turn time | 4 seconds |
Round time | 80 seconds |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | No |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Mine | 3 | ★ × 14 | 0 turns | 0% |
Teleport | 3 | ★ | 0 turns | 0% |
Dynamite | ∞ | ★ | 0 turns | 0% |
Mad cow | ∞ | ★ × 21 | 0 turns | 0% |
Jet pack | ∞ | ★ | 0 turns | 0% |
Low gravity | 1 | ★ | 0 turns | 0% |
Ming vase | 1 | ★ | 5 turns | 0% |
| (297 bytes) | FoxHound (Talk | contribs) | Jet Pack War scheme, now with cows that do not explode! |
| 14:14, 12 July 2010 | Game optionsOptions | Setting |
Hot-seat time | 5 seconds |
Retreat time | 0 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×87 |
Artillery mode | Yes |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 13 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 100% |
Health crate energy | 35 |
Utility crate probability | 0% |
Hazardous objects | 14 × Mines |
Mine delay | 3 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 155 |
Turn time | 4 seconds |
Round time | 80 seconds |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | No |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Mine | 3 | ★ × 14 | 0 turns | 0% |
Teleport | 3 | ★ | 0 turns | 0% |
Dynamite | ∞ | ★ | 0 turns | 0% |
Jet pack | ∞ | ★ | 0 turns | 0% |
Low gravity | 1 | ★ | 0 turns | 0% |
Ming vase | 1 | ★ | 5 turns | 0% |
| (297 bytes) | FoxHound (Talk | contribs) | Jet Pack War scheme (x3 ammo teleport now). |
| 13:13, 12 July 2010 | Game optionsOptions | Setting |
Hot-seat time | 5 seconds |
Retreat time | 0 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×87 |
Artillery mode | Yes |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 13 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 100% |
Health crate energy | 35 |
Utility crate probability | 0% |
Hazardous objects | 14 × Mines |
Mine delay | 3 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 155 |
Turn time | 4 seconds |
Round time | 80 seconds |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | No |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Mine | 3 | ★ × 14 | 0 turns | 0% |
Teleport | ∞ | ★ | 0 turns | 0% |
Dynamite | ∞ | ★ | 0 turns | 0% |
Jet pack | ∞ | ★ | 0 turns | 0% |
Low gravity | 1 | ★ | 0 turns | 0% |
Ming vase | 1 | ★ | 5 turns | 0% |
| (297 bytes) | FoxHound (Talk | contribs) | Jet Pack War scheme (now with unlimited teleport). |
| 22:38, 22 May 2010 | Game optionsOptions | Setting |
Hot-seat time | 5 seconds |
Retreat time | 0 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×87 |
Artillery mode | Yes |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 13 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 100% |
Health crate energy | 35 |
Utility crate probability | 0% |
Hazardous objects | 14 × Mines |
Mine delay | 3 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 155 |
Turn time | 4 seconds |
Round time | 80 seconds |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | No |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Mine | 3 | ★ × 14 | 0 turns | 0% |
Dynamite | ∞ | ★ | 0 turns | 0% |
Jet pack | ∞ | ★ | 0 turns | 0% |
Low gravity | 1 | ★ | 0 turns | 0% |
Ming vase | 1 | ★ | 5 turns | 0% |
| (297 bytes) | FoxHound (Talk | contribs) | Jet Pack War scheme (the new name of the same old Jet for Boom scheme). |