Bungee Race
From Worms Knowledge Base
Revision as of 00:59, 22 March 2008 by DarkOne (Talk | contribs) (New page: {{ParentArticle|Schemes}} Bungee race is a bungee-based race scheme played by members of all three second-generation Worms games. __NOTOC__ ==Standard scheme== {| |+We...)
(Up to Schemes)
Bungee race is a bungee-based race scheme played by members of all three second-generation Worms games.
Standard scheme
Weapon | Quantity | Power | Turn delay | Crate chance |
---|---|---|---|---|
Bungee | Template:Inf | 5 | 0 | Template:Na |
Mine | Template:Inf | 3 | 0 | Template:Na |
Teleport | Template:Inf | Template:Na | 0 | Template:Na |
Fast Walk | Template:Inf | Template:Na | Template:Na | Template:Na |
Option | State or value |
---|---|
Worm health | Template:Na |
Rounds per match | 1 |
Worm selection | on |
Manual worm placement | on |
Anchored worms | off |
Stockpiling | Template:Na |
Donor cards | off |
Fall damage | off |
Round time | Template:Na |
Turn time | 30 |
Retreat time | 5 |
Rope retreat time | 5 |
Hotseat time | 5 to 15 |
Display round time remaining | off |
all Crate probabilities | 0 |
Health crate value | Template:Na |
Mines/Oil drums | off |
Sudden death event | nothing |
Water rise rate | 0 |
Automatic replays | off |
Blood | Template:Na |
Sheep heaven | Template:Na |
Indestructable terrain | on |
Indestructable worms | on |
Objective
- Reach the spot labelled Finish, F, End, E, any other variatons of those words, or a spot that is obviously the end of the map with one worm in the shortest time possible.
Standard rules
- Players start by placing their worms on the spot labelled Start, S, Begin, or any other variation of those words.
- Players must take the path intended to be taken by the author of the map. Sometimes, people agree that shortcuts are allowed if you are able to use them.