File:Sheep Wars.wsc
From Worms Knowledge Base
Revision as of 01:42, 5 January 2022 by FoxHound (Talk | contribs) (Sheep Wars scheme (precursor of Supersheeper))
Options | Setting |
---|---|
Hot-seat time | 5 seconds |
Retreat time | 3 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×1 |
Artillery mode | Yes |
Stockpiling mode | Enabled |
Worm select at turn start | No |
Round end style | Nuclear strike |
Sudden death water rise | 5 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 60% |
Health crate energy | 25 |
Utility crate probability | 40% |
Hazardous objects | 8 × Oil drums |
Mine delay | 3 seconds |
Dud mines | No |
Manual worm placement | Yes |
Initial worm energy | 200 |
Turn time | 45 seconds |
Round time | 10 minutes |
Number of rounds | 1 |
Blood enabled | No |
Aqua sheep | Yes |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | Yes |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | No |
Weapon | Ammo | Power | Delay | Crate probability |
---|---|---|---|---|
Blowtorch | 0 | ★★★ | 0 turns | 1% |
Drill | 0 | ★★★ | 0 turns | 1% |
Ninja rope | 0 | ★★★ | 0 turns | 1% |
Teleport | ∞ | ★ | 0 turns | 0% |
Super sheep | ∞ | ★★★ | 0 turns | 0% |
Jet pack | 1 | ★★★★★ | 0 turns | 0% |
Invisibility | ∞ | ★ | 0 turns | 0% |
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Sheep_Wars.wsc (file size: 221 bytes, MIME type: application/x-wa-scheme)
Sheep Wars scheme (precursor of Supersheeper)
File history
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current | 01:42, 5 January 2022 |
| (221 bytes) | FoxHound (Talk | contribs) | Sheep Wars scheme (precursor of Supersheeper) |
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