Kami

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Revision as of 05:00, 5 December 2013 by FoxHound (Talk | contribs) (History of Kami (I traded messages with the author in TUS))

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(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: An example of a Kami match:
Titahemp Vs seBa; taken from Worm Olympics
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Game setup
Scheme
Kami:
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View scheme settings
Map
Specially-designed map (examples)
Worms
8

Suicide-attacks are the only way to attack in Kami. Kamikaze is the main weapon of the game and it needs to be well applied because worms have 50HP, so if you hit a worm, it will not be enough to kill it and you will need to drown it, take advantage of the Fall Damage, use the Kamikaze's explosion or wait for the Sudden Death poison reduce the hp. Low Gravities are useful to move and launch worms to the water, Teleports can be used to attack (telecide), however they are more useful to escape from the Sudden Death flooding, which begins early. The Select Worms are much more useful during the Sudden Death, when it is impossible to choose worms in the hotseat time.

Rules

In case of a tied end, the player who last used kamikaze (also "telecide") will be the winner

History

Kami was invented by Twyrfher, who released it in 2008 (May, 22), thinking about creating a short duration scheme specialized in Kamikaze after playing an Elite game. The scheme got more attention when it appeared for the first time in Worm Olympics.


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