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Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 50% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 60 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 0% Homing missile 1 ★★★ 0 turns 0% Mortar 1 ★★★★★ 1 turn 0% Grenade 1 ★★★ 4 turns 0% Cluster bomb 1 ★★★★★ 5 turns 0% Skunk 1 ★★★★★ 41 turns 0% Petrol bomb 1 ★★★★★ 40 turns 0% Banana bomb 1 ★ 6 turns 0% Handgun 1 ★★★★★ 10 turns 0% Shotgun 1 ★★★ 9 turns 0% Uzi 1 ★★★★★ 11 turns 0% Minigun 1 ★★★ 12 turns 0% Longbow 1 ★★★★★ 13 turns 0% Airstrike 1 ★★★ 24 turns 0% Napalm strike 1 ★★★ 25 turns 0% Mine 1 ★★★ 20 turns 0% Fire punch 1 ★★★★★ 14 turns 0% Dragonball 1 ★★★★★ 15 turns 0% Kamikaze 1 ★ × 15 16 turns 0% Prod 1 ★ 18 turns 0% Axe 1 ★★★ 7 turns 0% Blowtorch 1 ★★★★★ 29 turns 0% Drill 1 ★ × 15 30 turns 0% Ninja rope 1 ★★★★★ 32 turns 0% Teleport 1 ★ 33 turns 0% Dynamite 1 ★★★ 19 turns 0% Sheep 1 ★★★ 21 turns 0% Baseball bat 1 ★★★ 31 turns 0% Flame thrower 1 ★★★ 37 turns 0% Homing pigeon 1 ★★★ 2 turns 0% Mad cow 1 ★ 45 turns 0% Holy hand-grenade 1 ★★★ 36 turns 0% Old woman 1 ★★★ 46 turns 0% Sheep launcher 1 ★★★ 3 turns 0% Super sheep 1 ★★★ 22 turns 0% Mole bomb 1 ★ × 15 23 turns 0% Super banana bomb 1 ★ 35 turns 0% Mine Strike 1 ★ 27 turns 0% Earthquake 1 ★ 8 turns 0% Scales of justice 1 ★ 34 turns 0% Ming vase 1 ★ 42 turns 0% Mike's carpet bomb 1 ★ 44 turns 0% Magic bullet ∞ ★ 0 turns 0% Indian nuclear test 1 ★ 48 turns 0% Salvation army 1 ★ 38 turns 0% Mole squadron 1 ★ 28 turns 0% MB bomb 1 ★ 39 turns 0% Concrete donkey 1 ★ 47 turns 0% Suicide bomber 1 ★ 17 turns 0% Sheep strike 1 ★ 43 turns 0% Mail strike 1 ★ 26 turns 0% Armageddon 1 ★ 49 turns 0% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 0 seconds Retreat time 2 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 100% Health crate energy 100 Utility crate probability 80% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 25 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb ∞ ★★★★ 0 turns 0% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod ∞ ★★★ 0 turns 5% Axe 0 ★★★ 0 turns 5% Blowtorch 3 ★★★ 0 turns 5% Drill 3 ★★★ 0 turns 5% Girder 3 ★★★ 0 turns 5% Ninja rope 1 ★★★★★ 0 turns 5% Parachute ∞ ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 5% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk ∞ ★★★ 0 turns 5% Invisibility 1 ★★★ 0 turns 5% Freeze 1 ★★★ 0 turns 5% Super banana bomb ∞ ★★★ 0 turns 5% Mine Strike 0 ★★★ 0 turns 5% Girder starter pack 2 ★★★ 0 turns 5% Earthquake 0 ★★★ 0 turns 5% Scales of justice 1 ★★★ 0 turns 5% Ming vase 0 ★★★ 0 turns 5% Mike's carpet bomb 0 ★★★ 0 turns 5% Magic bullet 0 ★★★ 0 turns 5% Indian nuclear test 0 ★★★ 0 turns 5% Select worm 0 ★★★ 0 turns 5% Salvation army 0 ★★★ 0 turns 5% Mole squadron 0 ★★★ 0 turns 5% MB bomb 0 ★★★ 0 turns 5% Concrete donkey 0 ★★★ 0 turns 5% Suicide bomber 0 ★★★ 0 turns 5% Sheep strike 0 ★★★ 0 turns 5% Mail strike 0 ★★★ 0 turns 5% Armageddon 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 0 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 50% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 10 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 1 turn 5% Grenade 0 ★ 0 turns 5% Cluster bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 1% Airstrike 0 ★ 0 turns 3% Napalm strike 0 ★ 0 turns 2% Mine 0 ★ 0 turns 3% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★ 0 turns 5% Prod ∞ ★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★ 0 turns 2% Baseball bat 0 ★ 0 turns 3% Jet pack ∞ ★ × 56 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 255 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Jet pack ∞ ★★★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 5 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 3 ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 3 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 1 ★★★ 2 turns 1% Petrol bomb 2 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun 3 ★★★ 0 turns 0% Uzi 3 ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 2 ★★★ 0 turns 1% Airstrike 1 ★★★ 3 turns 1% Napalm strike 1 ★★★ 4 turns 1% Mine 3 ★★★ 0 turns 1% Fire punch 3 ★★★ 0 turns 0% Dragonball 3 ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 2 ★★★ 0 turns 1% Blowtorch ∞ ★★★ 0 turns 1% Drill ∞ ★★★ 0 turns 1% Girder 3 ★★★ 0 turns 1% Ninja rope 3 ★★★ 1 turn 1% Parachute 2 ★ 0 turns 1% Bungee rope 2 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 1 ★★★ 0 turns 1% Sheep 1 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Jet pack 1 ★ 2 turns 0% Low gravity 1 ★ 1 turn 0% Select worm 2 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 25 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Banana bomb 0 ★ 0 turns 5% Handgun ∞ ★ 0 turns 0% Longbow ∞ ★ 0 turns 0% Fire punch ∞ ★ 0 turns 0% Blowtorch ∞ ★ 0 turns 0% Drill ∞ ★ 0 turns 0% Girder ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 6 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 33 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Longbow 1 ★★★ 0 turns 1% Prod ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Baseball bat ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Laser sight ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 181 Turn time 60 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Girder ∞ ★ × 256 0 turns 0% Girder starter pack 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 21 Turn time 30 seconds Round time 10 minutes Number of rounds 3 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Girder 21 ★ × 256 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×2 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 222 Turn time 11 seconds Round time 99 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven Yes Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 1 turn 1% Banana bomb 0 ★★★ 7 turns 1% Minigun 0 ★ 0 turns 2% Longbow 0 ★ 0 turns 1% Airstrike 1 ★★★ 0 turns 1% Napalm strike 0 ★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 9 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Mine Strike ∞ ★ 0 turns 0% Earthquake 1 ★★★★★ 20 turns 0% Mike's carpet bomb 1 ★ 25 turns 0% Mole squadron 1 ★★★★★ 15 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 1 second Rope retreat time 1 second Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 1 second Dud mines No Manual worm placement Yes Initial worm energy 244 Turn time 15 seconds Round time 5 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 10 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★ × 15 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★ × 10 0 turns 1% Skunk 0 ★ × 10 2 turns 1% Petrol bomb 0 ★ × 14 0 turns 1% Banana bomb 0 ★ × 13 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★ × 10 5 turns 1% Napalm strike 0 ★ × 10 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★ × 14 0 turns 1% Dragonball 0 ★ × 14 0 turns 1% Axe 0 ★★★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★ × 15 0 turns 1% Flame thrower 0 ★ × 10 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Super banana bomb ∞ ★ 0 turns 0% Earthquake 0 ★ 0 turns 5% Magic bullet 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 219% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 25 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Holy hand-grenade 3 ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade 2 ★★★ 0 turns 2% Petrol bomb 2 ★ × 21 0 turns 3% Shotgun ∞ ★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Mine 2 ★★★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe ∞ ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 1% Fast walk 2 ★ 0 turns 0% Freeze 2 ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb ∞ ★★★ 0 turns 0% Girder ∞ ★ × 12 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 3 ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 1 turn 0% Low gravity ∞ ★★★ 0 turns 0% Girder starter pack ∞ ★★★ 0 turns 0%