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Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 8 Turn time 45 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 3% Cluster bomb 0 ★★★ 0 turns 3% Petrol bomb 0 ★★★★★ 2 turns 3% Uzi ∞ ★★★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Airstrike 0 ★★★ 5 turns 3% Napalm strike 0 ★★★ 7 turns 3% Mine 0 ★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★★★ 0 turns 3% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 2 turns 3% Mad cow 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Fast walk ∞ ★★★ 0 turns 0% Select worm ∞ ★★★★★ 0 turns 0% Salvation army 0 ★★★ 0 turns 1% Mole squadron 0 ★★★ 0 turns 71% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 1 Utility crate probability 0% Hazardous objects 8 × Unknown (32) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Salvation army ∞ ★★★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (32) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 15 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Salvation army ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 5 seconds Round time 1 minute Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Mortar 1 ★★★ 0 turns 0% Grenade ∞ ★★★★★ 0 turns 0% Cluster bomb 3 ★ 0 turns 0% Petrol bomb 3 ★★★ 0 turns 0% Banana bomb 3 ★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 2 seconds Rope retreat time 2 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 40 Utility crate probability 0% Hazardous objects 7 × Oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 23 seconds Round time 20 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade 4 ★ 0 turns 0% Petrol bomb 4 ★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 1 ★★★ 0 turns 0% Mine ∞ ★ 0 turns 0% Fire punch ∞ ★★ 0 turns 0% Dragonball ∞ ★★ 0 turns 0% Kamikaze ∞ ★★ 0 turns 0% Prod ∞ ★★ 0 turns 0% Axe ∞ ★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Dynamite ∞ ★ 0 turns 0% Baseball bat ∞ ★★ 0 turns 0% Laser sight 3 ★ 0 turns 0% Fast walk 3 ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Unknown (20) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 15 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 1 ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.