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- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 255 Turn time 40 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 60 seconds Round time 30 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 3 ★★★ 7 turns 0% Grenade ∞ ★★★★ 1 turn 0% Cluster bomb ∞ ★★★★★ 2 turns 0% Banana bomb 1 ★★★★ 10 turns 0% Shotgun ∞ ★★★★ 3 turns 0% Airstrike 1 ★★★★★ 3 turns 0% Holy hand-grenade 1 ★★★ 10 turns 0% Super sheep 1 ★★★ 4 turns 0% Super banana bomb 1 ★★★ 5 turns 0% Girder starter pack ∞ ★★★ 6 turns 0% Mike's carpet bomb 1 ★★★ 10 turns 0% Mole squadron 1 ★ × 10 0 turns 0% MB bomb 1 ★★★★★ 10 turns 0% Sheep strike 1 ★★★ 0 turns 10% Mail strike 3 ★★★★ 5 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 150 Utility crate probability 100% Hazardous objects None Mine delay Random Dud mines No Manual worm placement No Initial worm energy 5 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Handgun ∞ ★★★★★ 3 turns 0% Mine ∞ ★★★★★ 5 turns 0% Fire punch ∞ ★★★★★ 2 turns 0% Dragonball ∞ ★★★★★ 2 turns 0% Prod ∞ ★★★★★ 0 turns 0% Blowtorch ∞ ★★★★★ 2 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 7 turns 0% Low gravity 5 ★★★★★ 1 turn 0% Fast walk 7 ★ 0 turns 0% Magic bullet 0 ★ 0 turns 200% Indian nuclear test 0 ★ 0 turns 5% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Mail strike 0 ★ 0 turns 2% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 76% Donor cards No Health crate probability 127% Health crate energy 5 Utility crate probability 0% Hazardous objects 15 × Mines Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 2 seconds Round time 1 minute Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 4% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 2% Petrol bomb ∞ ★★★★★ 0 turns 0% Banana bomb 0 ★ 0 turns 1% Airstrike 0 ★★★ 0 turns 3% Napalm strike 0 ★★ 0 turns 3% Mine 0 ★★★ 0 turns 4% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★ 0 turns 2% Sheep 0 ★★ 0 turns 2% Mad cow 0 ★★ 0 turns 1% Holy hand-grenade 0 ★ 0 turns 1% Old woman 0 ★★ 0 turns 2% Sheep launcher 0 ★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 3% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0%