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Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 200 Utility crate probability 100% Hazardous objects 8 × Unknown (40) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 60 seconds Round time 60 minutes Number of rounds 3 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod 0 ★★★ 0 turns 5% Axe 0 ★★★ 0 turns 5% Blowtorch 0 ★★★ 0 turns 5% Drill 0 ★★★ 0 turns 5% Girder 0 ★★★ 0 turns 5% Ninja rope 0 ★ 0 turns 5% Parachute 0 ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity 0 ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Freeze 0 ★★★ 0 turns 5% Girder starter pack 0 ★★★ 0 turns 5% Scales of justice 0 ★★★ 0 turns 5% Ming vase 0 ★ 0 turns 5% Mike's carpet bomb 0 ★ 0 turns 5% Magic bullet 0 ★★★ 0 turns 200% Indian nuclear test 0 ★★★ 0 turns 7% Mole squadron 0 ★ 0 turns 7% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 10% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines No Manual worm placement No Initial worm energy 101 Turn time 3 seconds Round time 30 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 1% Mortar 4 ★★★ 0 turns 2% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 4 ★★ 0 turns 2% Skunk 0 ★★★ 0 turns 3% Petrol bomb 4 ★★★ 0 turns 3% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 1% Longbow 2 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 2% Napalm strike 0 ★★★ 0 turns 2% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 0 ★★★ 0 turns 1% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 2% Blowtorch 3 ★★★ 0 turns 1% Drill 3 ★★★ 0 turns 1% Girder 3 ★★★ 0 turns 2% Teleport 1 ★ 0 turns 1% Dynamite 1 ★★★ 1 turn 3% Sheep 1 ★★★ 2 turns 3% Baseball bat 1 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 4% Jet pack ∞ ★ × 200 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 100% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 0 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Sheep 0 ★★★ 0 turns 5% Baseball bat ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 5% Game options Options Setting Hot-seat time 0 seconds Retreat time 8 seconds Rope retreat time 8 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 45 seconds Round time 11 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 3% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 3% Cluster bomb 0 ★★★ 0 turns 3% Skunk 0 ★★★ 0 turns 3% Petrol bomb 0 ★★★ 0 turns 3% Banana bomb 0 ★★★ 0 turns 2% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 3% Uzi 0 ★★★ 0 turns 3% Minigun 0 ★★★ 0 turns 3% Longbow 0 ★★★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 2% Napalm strike 0 ★★★ 0 turns 2% Mine 0 ★★★ 0 turns 3% Fire punch 0 ★★★★★ 0 turns 2% Dragonball 0 ★★★★★ 0 turns 1% Kamikaze 1 ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 3% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 7 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 1 ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb ∞ ★★★★★ 0 turns 0% Low gravity 2 ★ 0 turns 0% Fast walk 2 ★ 0 turns 0% Concrete donkey 255 ★ 255 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 250 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 128 seconds Round time 15 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb ∞ ★★★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 6 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 45 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite ∞ ★ × 21 0 turns 0% Fast walk ∞ ★ 0 turns 0%