Gallery of new files
From Worms Knowledge Base
This special page shows the last uploaded files.
Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×87 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 13 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 35 Utility crate probability 0% Hazardous objects 14 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 155 Turn time 4 seconds Round time 80 seconds Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine 3 ★ × 14 0 turns 0% Teleport 3 ★ 0 turns 0% Dynamite ∞ ★ 0 turns 0% Mad cow ∞ ★ × 21 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity 1 ★ 0 turns 0% Ming vase 1 ★ 5 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 10 × Oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 15 seconds Round time 30 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 0% Homing missile 1 ★★★ 0 turns 0% Mortar 1 ★★★ 0 turns 0% Grenade 1 ★★★ 0 turns 0% Cluster bomb 1 ★★★ 0 turns 0% Petrol bomb 1 ★★★ 0 turns 0% Handgun 1 ★ 0 turns 0% Shotgun 1 ★★★ 0 turns 0% Uzi 1 ★★★ 0 turns 0% Longbow 1 ★★★ 0 turns 0% Mine 1 ★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod 1 ★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 12 ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 1 ★ 0 turns 0% Baseball bat 1 ★ 0 turns 0% Mole bomb 1 ★★★ 0 turns 0% Low gravity 1 ★ 0 turns 0% Fast walk 1 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 14 seconds Retreat time 4 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 50% Health crate energy 50 Utility crate probability 0% Hazardous objects 250 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 24 seconds Round time 10 minutes Number of rounds 0 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Longbow ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 6 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 3% Banana bomb 0 ★ × 12 0 turns 1% Mine 0 ★★★★★ 0 turns 6% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 4% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★ × 12 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★ 0 turns 1% Mole bomb 0 ★ × 15 0 turns 5% Select worm ∞ ★ 255 turns 0% Game options Options Setting Hot-seat time 7 seconds Retreat time 6 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 7 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 4% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 3% Longbow 0 ★★★ 0 turns 3% Mine 0 ★★★ 0 turns 4% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 2% Blowtorch ∞ ★★★★★ 0 turns 0% Drill ∞ ★★★★★ 0 turns 0% Girder ∞ ★★★★★ 0 turns 0% Ninja rope 1 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 2% Mole bomb ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Indian nuclear test ∞ ★ 255 turns 0% Select worm ∞ ★ 255 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 35 seconds Round time 40 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★ × 6 0 turns 0% Parachute ∞ ★★★ 0 turns 0%