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Game options Options Setting Hot-seat time 0 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 100 Utility crate probability 100% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 45 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Girder ∞ ★ × 15 0 turns 0% Parachute ∞ ★ × 15 0 turns 0% Bungee rope ∞ ★ × 15 0 turns 0% Teleport ∞ ★ × 15 0 turns 0% Holy hand-grenade ∞ ★★★★★ 1 turn 0% Girder starter pack ∞ ★ × 15 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (72) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 5 ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 0 seconds Rope retreat time 30 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 128 seconds Round time 99 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 255 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 186 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines & oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 60 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★★ 0 turns 3% Banana bomb 0 ★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 4% Longbow 0 ★★★ 0 turns 4% Mine 0 ★★★ 0 turns 4% Fire punch 0 ★★★ 0 turns 4% Dragonball 0 ★★★ 0 turns 4% Axe 0 ★★★ 0 turns 3% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 4% Baseball bat 0 ★★★★★ 0 turns 4% Flame thrower 0 ★★★ 0 turns 4% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 4% Super sheep 0 ★★★ 0 turns 3% Low gravity 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 127% Donor cards No Health crate probability 73% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 25 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Kamikaze 0 ★★★ 0 turns 1% Prod 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep ∞ ★ × 256 0 turns 0% Mole bomb 0 ★★★ 0 turns 1% Low gravity ∞ ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Invisibility 0 ★★★ 0 turns 1% Freeze 0 ★★★ 0 turns 1% Super banana bomb 0 ★★★ 0 turns 1% Mine Strike 0 ★★★ 0 turns 1% Earthquake 0 ★★★ 0 turns 1% Scales of justice 0 ★★★ 0 turns 1% Ming vase 0 ★★★ 0 turns 1% Mike's carpet bomb 0 ★★★ 0 turns 1% Mole squadron 0 ★★★ 0 turns 21% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay Random Dud mines No Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Kamikaze 0 ★★★ 0 turns 1% Prod 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 1% Magic bullet 0 ★ 0 turns 6% Indian nuclear test 0 ★ 0 turns 1% Mole squadron 0 ★ 0 turns 16% Game options Options Setting Hot-seat time 0 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 45 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 3% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★ 0 turns 3% Grenade 0 ★★★ 0 turns 3% Cluster bomb 0 ★ 0 turns 3% Skunk 0 ★★★ 0 turns 3% Petrol bomb 0 ★★★ 0 turns 3% Banana bomb 0 ★★★ 0 turns 3% Handgun 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 3% Uzi 0 ★★★ 0 turns 3% Minigun 0 ★★★ 0 turns 3% Longbow 0 ★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 3% Napalm strike 0 ★★★ 0 turns 3% Mine 0 ★★★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 3% Blowtorch ∞ ★★★★★ 0 turns 0% Drill ∞ ★★★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope 1 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 3% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 30 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 70% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Prod 1 ★★★ 2 turns 5% Ninja rope ∞ ★★★★★ 2 turns 0% Parachute ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 2% Invisibility ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 8 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (88) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 14 0 turns 5% Homing missile 0 ★ × 14 0 turns 5% Mortar 0 ★ × 15 0 turns 5% Grenade 0 ★ × 10 0 turns 5% Cluster bomb 0 ★ × 15 0 turns 5% Skunk 0 ★ × 10 0 turns 5% Petrol bomb 0 ★ × 15 0 turns 5% Banana bomb 0 ★ × 14 0 turns 3% Handgun 0 ★ × 14 0 turns 5% Shotgun 0 ★ × 14 0 turns 5% Uzi 0 ★ × 14 0 turns 5% Minigun 0 ★ × 14 0 turns 5% Longbow 0 ★ × 14 0 turns 5% Airstrike 0 ★ × 10 0 turns 5% Napalm strike 0 ★ × 10 0 turns 5% Mine 0 ★ × 14 0 turns 5% Fire punch 0 ★ × 14 0 turns 5% Dragonball 0 ★ × 14 0 turns 5% Prod ∞ ★ × 15 0 turns 0% Axe 0 ★★★★ 0 turns 5% Blowtorch ∞ ★ × 14 0 turns 0% Drill ∞ ★ × 14 0 turns 0% Girder 5 ★ × 256 0 turns 5% Ninja rope 2 ★★★★★ 0 turns 1% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 3% Dynamite 0 ★ × 14 0 turns 5% Sheep 0 ★ × 14 0 turns 5% Baseball bat 0 ★ × 14 0 turns 5% Flame thrower 0 ★ × 15 0 turns 5% Homing pigeon 0 ★ × 14 0 turns 5% Mad cow 0 ★ × 14 0 turns 5% Old woman 0 ★ × 14 0 turns 5% Sheep launcher 0 ★ × 14 0 turns 5% Super sheep 0 ★ × 14 0 turns 5% Mole bomb ∞ ★ × 14 0 turns 0% Jet pack 2 ★ × 6 0 turns 0% Low gravity 5 ★★★ 0 turns 0% Freeze 1 ★★★ 0 turns 0% Earthquake 1 ★★★ 0 turns 0% Magic bullet 0 ★★★ 0 turns 24% Indian nuclear test 0 ★★★ 0 turns 4% Salvation army 0 ★★★ 0 turns 99% Mole squadron 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 8 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 14 0 turns 5% Homing missile 0 ★ × 14 0 turns 2% Mortar 0 ★ × 15 0 turns 5% Grenade 0 ★ × 14 0 turns 5% Cluster bomb 0 ★ × 15 0 turns 5% Petrol bomb 0 ★ × 15 0 turns 5% Banana bomb 0 ★ × 14 0 turns 1% Shotgun 0 ★ × 14 0 turns 5% Minigun 0 ★ × 15 0 turns 5% Airstrike 0 ★ × 15 0 turns 3% Mine 0 ★ × 14 0 turns 5% Axe 0 ★★★★★ 0 turns 3% Blowtorch ∞ ★ × 14 0 turns 0% Drill ∞ ★ × 14 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★ × 14 0 turns 5% Sheep 0 ★ × 14 0 turns 3% Flame thrower 0 ★ × 6 0 turns 5% Homing pigeon 0 ★ × 10 0 turns 2% Mad cow 0 ★ × 14 0 turns 2% Sheep launcher 0 ★ × 14 0 turns 2% Super sheep 0 ★ × 14 0 turns 2% Mole bomb ∞ ★ × 14 0 turns 0% Jet pack 3 ★ × 6 0 turns 0% Magic bullet 0 ★★★ 0 turns 250% Indian nuclear test 0 ★★★ 0 turns 3% Mole squadron 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 15 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Minigun 0 ★★★ 0 turns 1% Airstrike 0 ★★ 5 turns 1% Napalm strike 0 ★★ 7 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 2 turns 1% Flame thrower 0 ★★★ 1 turn 2% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Mole bomb ∞ ★★★ 0 turns 2% Low gravity ∞ ★ 0 turns 0%