Changes related to "Ninja Rope"

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Show new changes starting from 03:02, 21 September 2024
   
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19 September 2024

     07:51  Longbow‎ (diff | hist) . . (+179). . Qwertyxp2000 (Talk | contribs) (Mentioning the angle limitations and the fixed power in projectile motion is definitely something that should be added in the Longbow base information.)
     01:29  Scales of Justice‎ (diff | hist) . . (-27). . Qwertyxp2000 (Talk | contribs) (Additional details: doesn't have to be odd total health; 5 worms and 125 total health of the worms would split evenly...)

18 September 2024

     09:41  Scales of Justice‎‎ (5 changes | history) . . (+619). . [FoxHound‎; Qwertyxp2000‎ (4×)]
     09:41 (cur | prev) . . (+15). . FoxHound (Talk | contribs) (I just compared to other pages, and I realized that details and trivia stuff are above the tactics and weaknesses. And it makes sense, so I'm moving details above these sections again.)
     07:24 (cur | prev) . . (+64). . Qwertyxp2000 (Talk | contribs)
     07:13 (cur | prev) . . (+84). . Qwertyxp2000 (Talk | contribs)
     07:09 (cur | prev) . . (+71). . Qwertyxp2000 (Talk | contribs)
     07:04 (cur | prev) . . (+385). . Qwertyxp2000 (Talk | contribs) (I saw a link about WA with Scales of Justice killing worms directly when 1 HP (https://www.youtube.com/watch?v=oV9joK8zgCY), though I should take it with a grain of salt.)

17 September 2024

     22:05  Scales of Justice‎‎ (5 changes | history) . . (+318). . [Qwertyxp2000‎ (2×); FoxHound‎ (3×)]
     22:05 (cur | prev) . . (-10). . FoxHound (Talk | contribs) (I moved Trivia and detail section to the bottom of the article.)
     22:01 (cur | prev) . . (+8). . FoxHound (Talk | contribs) (I think this way is more clear to the eye that this part is about minutiae.)
     21:59 (cur | prev) . . (+2). . FoxHound (Talk | contribs) (I think this information should be split from the main text of the article, as this doesn't interfere so much in the gameplay)
     13:33 (cur | prev) . . (+23). . Qwertyxp2000 (Talk | contribs)
     11:35 (cur | prev) . . (+295). . Qwertyxp2000 (Talk | contribs) (More research may be needed to test other occasions involving odd numbers of total health, including uneven numbers of worms, or even chipping everyone to 1 HP and seeing how the new distribution works. The scheme Strategic would be a perfect tester)

16 September 2024

 m   22:52  Parachute‎ (diff | hist) . . (+1). . Tag365 (Talk | contribs) (Fixed loose/lose error and changed "press the spacebar" sentence.)
     12:50  Mine Strike‎ (diff | hist) . . (+92). . Qwertyxp2000 (Talk | contribs) (The mention of the behavior of these falling mines is important to mention as part of the leading paragraph, as it shows the basic behavior of the weapon.)
     12:45  Uzi‎ (diff | hist) . . (0). . Qwertyxp2000 (Talk | contribs)
     11:30  Sheep Launcher‎ (diff | hist) . . (0). . Qwertyxp2000 (Talk | contribs)
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