Detailed Weapon Settings
From Worms Knowledge Base
(Up to Weapons)
Here are the more detailed power settings of weapons. An external scheme editor is needed to set a weapon to any level except 1, 2, 3, 4 and 5.
Baseball Bat
This table does not include any additional damage caused by the bat, such as fall damage.
Setting | Damage | Setting | Damage | Setting | Damage | Setting | Damage | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 24 hp | 6 | 24 hp | 11 | 15 hp | 16 | 15 hp | ||||||
2 | 27 hp | 7 | 27 hp | 12 | 21 hp | 17 | 21 hp | ||||||
3 | 30 hp | 8 | 30 hp | 13 | 30 hp | 18 | 30 hp | ||||||
4 | 33 hp | 9 | 33 hp | 14 | 45 hp | 19 | 39 hp | ||||||
5 | 36 hp | 10 | 36 hp | 15 | 60 hp | 20 | 45 hp |
Any setting from 21 results in 0 hp damage, and the attacked worm is not moved from its original position.
Battle Axe
Damage is applied by substracting a fixed percentage of the target's health, depending on its power setting. If, however, a worm with 1 health point is attacked, it will die.
Setting | Damage | Setting | Damage | Setting | Damage | Setting | Damage | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 25% | 242 | 40% | 247 | 40% | 252 | 25% | ||||||
2 | 35% | 243 | 45% | 248 | 45% | 253 | 35% | ||||||
3 | 50% | 244 | 50% | 249 | 50% | 254 | 50% | ||||||
4 | 65% | 245 | 55% | 250 | 55% | 255 | 75% | ||||||
5 | 75% | 246 | 60% | 251 | 60% | 256 | 100% |
Any setting from 6 to 241 results in 0% damage. However, the worm is still smashed into the ground, thus the player can move its worm through it.