Detailed Weapon Settings

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(Up to Weapons)

Here are the more detailed power settings of weapons. An external scheme editor is needed to set a weapon to any level except 1, 2, 3, 4 and 5.

Baseball Bat

This table does not include any additional damage caused by the bat, such as fall damage.

Setting Damage Setting Damage Setting Damage Setting Damage
1 24 hp 6 24 hp 11 15 hp 16 15 hp
2 27 hp 7 27 hp 12 21 hp 17 21 hp
3 30 hp 8 30 hp 13 30 hp 18 30 hp
4 33 hp 9 33 hp 14 45 hp 19 39 hp
5 36 hp 10 36 hp 15 60 hp 20 45 hp

Any setting from 21 results in 0 hp damage, and the attacked worm is not moved from its original position.

Battle Axe

Damage is applied by substracting a fixed percentage of the target's health, depending on its power setting. If, however, a worm with 1 health point is attacked, it will die.

Setting Damage Setting Damage Setting Damage Setting Damage
1 25% 242 40% 247 40% 252 25%
2 35% 243 45% 248 45% 253 35%
3 50% 244 50% 249 50% 254 50%
4 65% 245 55% 250 55% 255 75%
5 75% 246 60% 251 60% 256 100%

Any setting from 6 to 241 results in 0% damage. However, the worm is still smashed into the ground, thus the player can move its worm through it.


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