Difference between revisions of "Translation project"
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Revision as of 09:59, 15 June 2008
There are currently two things that can use translation - the ReadMe and the game.
The ReadMe
The readme has gotten pretty long over time. Translating all those minor features and fixes might not be worth it (of course if you still want to, go ahead!). You may want to wait until the next Beta - the ReadMe will get a new section which describes only the more important features. As it's much shorter than the entire ReadMe, it'll be less work to translate it while still including most of the important information.
The Game
If you spot some untranslated text, or text that's translated incorrectly, feel free to contact Deadcode or CyberShadow about it. Note that not all text is currently translatable! Some text is hard-coded in English, mostly due to technical restrictions (and sometimes due to our laziness). A good way to check if a string is translatable is to switch the game to another language, and see if it's been translated to that one.
If you feel especially daring, you may even consider translating the entire game to a new language! However, there are severe restrictions on this. First, the language must be an European language with a mostly-latin character set (W:A is limited to 224 characters in total, and most of those are already taken by other languages). So, non-latin languages like Chinese, Japanese, Hebrew, etc. are unfortunately out of the question. Second, we can only accept translations of very high quality. You need to show proof that you know the game well enough. You should be able to know where any English string is from and in what context it is used in to be able to translate them adequately. You should also be very fluent in English (and, of course, the language you're translating to - we expect no less that it be your native tongue). Third, you need to have a lot of time and dedication! There's a lot of text in there, and translating it all will take you several days, if not weeks! If you think that you and your language pass these requirements, contact CyberShadow.