Difference between revisions of "Burning Girders"

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m (corrected an error)
m (Standard scheme: removing settings table (to be replaced with scheme download))
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__NOTOC__
 
__NOTOC__
==Standard scheme==
 
{|
 
|+Weapons
 
!Weapon!!Quantity!!Power!!Turn delay!!Crate chance
 
|-
 
| [[Petrol_Bomb|Petrol Bomb]] || {{inf}} || 3 || 0 || {{na}}
 
|-
 
|[[Teleport]] || {{inf}} || {{na}} || 0 || {{na}}
 
|}
 
  
 
 
{|
 
|+Options
 
!Option!!State or value
 
|-
 
|Worm health || 100
 
|-
 
|Rounds per match || 1
 
|-
 
|Worm selection || off
 
|-
 
|Manual worm placement || on
 
|-
 
|Anchored worms || off
 
|-
 
|Stockpiling || {{na}}
 
|-
 
|Donor cards || off
 
|-
 
|Fall damage || on
 
|-
 
|Round time || {{na}}
 
|-
 
|Turn time || 20
 
|-
 
|Retreat time || 5
 
|-
 
|Rope retreat time || {{na}}
 
|-
 
|Hotseat time || 5 to 15
 
|-
 
|Display round time remaining || off
 
|-
 
|all Crate probabilities || 0
 
|-
 
|Health crate value || {{na}}
 
|-
 
|Mines/Oil drums || off
 
|-
 
|Sudden death event || nothing
 
|-
 
|Water rise rate || 0
 
|-
 
|Automatic replays || off
 
|-
 
|Blood || {{na}}
 
|-
 
|Sheep heaven || {{na}}
 
|-
 
|Indestructable terrain || off
 
|-
 
|Indestructable worms || off
 
|}
 
  
 
==Objective==
 
==Objective==

Revision as of 09:55, 22 May 2008

(Up to Schemes)

Burning girders is a scheme revolving around the skill one possesses with the petrol bomb.



Objective

  • Destroy your enemy worms using the petrol bomb as your only weapon.

Standard rules

  • This scheme is played on an empty map (where WA will generate girders at random in the map).
  • You may employ any tactic to eliminate your opponent.
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