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− | Wall-X-wall shopper, also known as wxw, is a variation of the well known [[shopper]] scheme. The aim of this scheme is quite similar to shopper, where in addition to the regular shopper rules the player also has to touch a number of walls marked on the terrain.
| + | #REDIRECT [[Wall-X-Wall_Shopper]] |
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− | == History ==
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− | The original idea of Wall-X-wall shopper came from the W:A player [[Star worms]] in 2005. This scheme was originally played on regular shopper terrains with the extra rule of [[TBW]] (Touch Both Walls) added. This game was in the beginning known as [[Wall 2 wall]] or w2w in shorthand. Unlike the later version of Wall-x-wall, this original idea had no specified walls to touch and used the left and right walls of the terrain for this purpose.
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− | Not soon after Star Worms came out with his first specialised W2W map, in which he had marked four walls with a red colour which would become the principle of all wall-x-wall terrains since. Quite obvious this scheme could no longer be called wall 2 wall and so it was named wall 4 wall (w4w).
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− | As a few months passed by, special maps for this wall touching variety of shopper were made and w3w, w5w, w6w, w8w and even w12w were created. The name WxW or Wall-x-wall was given to this new variety of Worms.
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− | == How to play ==
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− | See [[shopper]], but make sure you use the rule mentioned above.
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