Difference between revisions of "Handgun"
From Worms Knowledge Base
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| colspan="3" style="font-size: 80%; text-align: center" | Values are per bullet. | | colspan="3" style="font-size: 80%; text-align: center" | Values are per bullet. |
Revision as of 19:43, 26 April 2008
(Up to Weapons)
Handgun | |
---|---|
Type: | Firearm |
Keyboard selection: | F3 (x2) |
Standard effects: | Up to 5hp injury to victim per hit |
Present in: | Worms, Worms DC, Worms 2, W:A, WWP |
Power settings | ||
---|---|---|
Power | Maximum
injury |
Crater
diameter |
11 | 3 hp | 11 px |
12 | 5 | 11 |
1 | 4 | 11 |
2 | 4 | 11 |
3 | 5 | 11 |
4 | 5 | 11 |
5 | 6 | 11 |
19 | 6 | 11 |
14 | 7 | 23 |
15 | 10 | 23 |
Values are per bullet. |
The Handgun, when used, fires six rounds in slow succession. The bullets are not perfectly accurate, and spread out slightly, although you can move the aim whilst firing to compensate for any innacuracies. It has very low power, and as such it's often used as a "humiliation weapon" like the Prod.
Tactics
- Each shot leaves a very small hole in the landscape when it hits it, and so you can use the Handgun to create a thin tunnel in the land that you can shoot through but your oppoinents can't. Unfortunately, this hole is also too small to fire other weapons through unless you use more shots to make it bigger.
Criticisms, Problems and Weaknesses
- Each shot does minimal damage, and pushes very slightly, although a worm can be pushed a fair distance if all 6 shots hit, as the speed the worm is moving at increases each time he is hit. However, it is much more effective to use the Uzi if you are trying to push a worm along the ground.