Difference between revisions of "Salvation Army"
From Worms Knowledge Base
(Sally in Worms Terminology) |
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|w2key=F9 (x3)|wakey=F9 (x4)}} | |w2key=F9 (x3)|wakey=F9 (x4)}} | ||
{{Power-super|label1='''Number of bomblets:''' 5|crater=147/123|injury=75 (Sally), 60 (tamborines)}} | {{Power-super|label1='''Number of bomblets:''' 5|crater=147/123|injury=75 (Sally), 60 (tamborines)}} | ||
− | The '''Salvation Army''' (sometimes referred as '''Sally''' in | + | The '''Salvation Army''' (sometimes referred as '''Sally''' in [[Terminology|worms terminology]]) is released like an [[Old Woman]], but with the possibility of manual detonation and a longer standard fuse of 10 seconds. It explodes with the same power as a [[Dynamite]] with power setting 3 (leaving a 147px crater), and produces bomblets that create 123px craters. |
It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking. | It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking. |
Revision as of 22:55, 25 January 2021
(Up to Weapons)
Salvation Army | |
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Type: | Walking explosive |
Keyboard selection: | F9 (x3) F9 (x4) |
Standard effects: | Heavy cluster damage |
Present in: | W2, W:A, WWP |
Power settings |
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The Salvation Army (sometimes referred as Sally in worms terminology) is released like an Old Woman, but with the possibility of manual detonation and a longer standard fuse of 10 seconds. It explodes with the same power as a Dynamite with power setting 3 (leaving a 147px crater), and produces bomblets that create 123px craters.
It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.
Tactics
Salvation Army can collect crates.
Tricks and glitches
- The Salvation Army clusters can pass through a wall.