Difference between revisions of "Baseball Bat"
From Worms Knowledge Base
(→Tricks and glitches) |
|||
Line 3: | Line 3: | ||
{{Weapon|[[Image:Baseballbaticon.png|48px]]|Baseball Bat | {{Weapon|[[Image:Baseballbaticon.png|48px]]|Baseball Bat | ||
|Close Combat | |Close Combat | ||
− | |F7 (x4)<br /> | + | |F7 (x4)<br />{{i-wdc}} 8 (x2) |
|30hp injury; propels worm over great distance | |30hp injury; propels worm over great distance | ||
|WDC, W2, W:A, WWP}} | |WDC, W2, W:A, WWP}} |
Revision as of 09:01, 5 September 2010
(Up to Weapons)
Baseball Bat | |
---|---|
Type: | Close Combat |
Keyboard selection: | F7 (x4) 8 (x2) |
Standard effects: | 30hp injury; propels worm over great distance |
Present in: | WDC, W2, W:A, WWP |
| ||||||||||||||||||||||
For more power settings, see the Detailed Weapon Settings article. |
The Baseball Bat is a zero-range weapon which can propel the victim over a great distance. It does 30 damage by itself, but is generally used when a kill can be made by batting the enemy into the water.
When the weapon first appeared it could be fired in any direction. Its range was limited from Worms 2 onwards.
Tactics
- To achieve the greatest distance, the Baseball Bat should be used at 45 degrees. You can set this angle easily by selecting Kamikaze.
Tricks and glitches
- In W2, WA and WWP it is possible to fire the Baseball Bat vertically (or any other angle). With fall damage enabled and at default power, it does 43 damage when pointed completely downwards, and a maximum of 42 damage when pointed completely upwards.
Trivia
- The Baseball Bat, Grenade Launcher, Handgun and Nuke are the only four "real world" weapons to be introduced in WormsDC.