Difference between revisions of "Grenade Launcher"

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The prototypical weapon which would become the [[Mortar]] from [[Worms 2]] onwards. This weapon is effectively a propelled [[Cluster Bomb]] launched at high speed. It detonates upon impact with the landscape or an object. The Grenade Launcher's shells are generally more spread out and far less erratic than those of its successor, and if used correctly this weapon will usually deal an average of 40-50hp damage.
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The prototypical weapon which would become the [[Mortar]] from [[Worms 2]] onwards. This weapon is effectively a propelled [[Cluster Bomb]] launched at high speed. It detonates upon impact with the landscape or an object. The Grenade Launcher's shells are generally more spread out and than those of its successor, and if used correctly this weapon will usually deal an average of 40-50hp damage.
  
 
== Basic Facts ==
 
== Basic Facts ==
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== Tactics ==
 
== Tactics ==
*  
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* Ideal for use against a small group of enemy worms.
  
 
== Criticisms, Problems and Weaknesses ==
 
== Criticisms, Problems and Weaknesses ==
*
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* Due to the erratic nature of the clusters, and the fact that they spread our quite far, the Grenade Launcher is not optimal for close-range attacks.
  
 
== Trivia ==
 
== Trivia ==
 
* The Grenade Launcher, [[Handgun]], [[Baseball Bat]] and [[Nuclear Bomb (Indian Nuclear Test|Nuke]] are the only four "real world" weapons to be introduced in [[WormsDC]].
 
* The Grenade Launcher, [[Handgun]], [[Baseball Bat]] and [[Nuclear Bomb (Indian Nuclear Test|Nuke]] are the only four "real world" weapons to be introduced in [[WormsDC]].

Revision as of 12:45, 7 June 2007

(Up to Game logic)


The prototypical weapon which would become the Mortar from Worms 2 onwards. This weapon is effectively a propelled Cluster Bomb launched at high speed. It detonates upon impact with the landscape or an object. The Grenade Launcher's shells are generally more spread out and than those of its successor, and if used correctly this weapon will usually deal an average of 40-50hp damage.

Basic Facts

Weapon select code F2 x 3
Type Max-power propelled Cluster Bomb; detonate on impact
Damage at default setting 30hp initial detonation + 30hp max per cluster = 180hp total.

Tactics

  • Ideal for use against a small group of enemy worms.

Criticisms, Problems and Weaknesses

  • Due to the erratic nature of the clusters, and the fact that they spread our quite far, the Grenade Launcher is not optimal for close-range attacks.

Trivia

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