Difference between revisions of "Aerial"
From Worms Knowledge Base
(Aerial scheme article. Aerial is part of a TUS league called "HAL: (Hysteria and Aerial League)".) |
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{{Game setup|file=Aerial.wsc|scheme=Aerial|map=Any open island map|worms=4 per team}} | {{Game setup|file=Aerial.wsc|scheme=Aerial|map=Any open island map|worms=4 per team}} | ||
− | Similar to [[Hysteria]], '''Aerial''' is a game played on random generated island maps, without rules, with | + | Similar to [[Hysteria]], '''Aerial''' is a game played on random generated island maps, without rules, with infinite ammo weapons and a very short turn time. The main difference is that Aerial has 3 seconds of turn time (and not just 1) and since you have infinite [[Jet Pack|Jet Packs]], it encourages you to attack by air (but it is not mandatory) because you can move very fast with more time to fly and prepare an attack, what would be usually more difficult to do on the ground. |
==Hystory== | ==Hystory== |
Revision as of 21:51, 25 November 2013
W:A replay: An example of an Aerial match, with HHC | |
Download · Info |
Game setup |
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Scheme |
Aerial: |
Map |
Any open island map |
Worms |
4 per team |
Similar to Hysteria, Aerial is a game played on random generated island maps, without rules, with infinite ammo weapons and a very short turn time. The main difference is that Aerial has 3 seconds of turn time (and not just 1) and since you have infinite Jet Packs, it encourages you to attack by air (but it is not mandatory) because you can move very fast with more time to fly and prepare an attack, what would be usually more difficult to do on the ground.
Hystory
Although this scheme can be considered a variation of Hysteria, the description found in the TUS upload of the scheme by HHC in 2010 says that Aerial was "based on the Playstation scheme 'Aerial', though thoroughly edited".