Difference between revisions of "Fort"

From Worms Knowledge Base

Jump to: navigation, search
m
m
Line 1: Line 1:
 
{{ParentArticle|[[Schemes]]}}
 
{{ParentArticle|[[Schemes]]}}
 
{{ReplayBox|Fort.wagame|An example of a Fort game with KRD|and Random00; taken from [[Worm Olympics]]}}
 
{{ReplayBox|Fort.wagame|An example of a Fort game with KRD|and Random00; taken from [[Worm Olympics]]}}
{{Game setup|file=Fort.wsc|scheme=Fort|map=Specially-made map|wmdb=fort|worms=???}}
+
{{Game setup|file=Fort.wsc|scheme=Fort|map=Specially-made map|wmdb=fort|worms=Any number}}
  
 
Every team places their worms on one side of the map containing 2 forts which are usually divided by water and mirrored. In [[Worms World Party]], each player's team has a fort, the same way as the [[Team weapons]], being easier to play the game and common to play with different forts, choosing the right [[Wormpot]].
 
Every team places their worms on one side of the map containing 2 forts which are usually divided by water and mirrored. In [[Worms World Party]], each player's team has a fort, the same way as the [[Team weapons]], being easier to play the game and common to play with different forts, choosing the right [[Wormpot]].

Revision as of 20:46, 9 July 2010

(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: An example of a Fort game with KRD
and Random00; taken from Worm Olympics
Download · Info
Game setup
Scheme
Fort:
Download
View scheme settings
Map
Specially-made map
Examples at the WMDB
Worms
Any number

Every team places their worms on one side of the map containing 2 forts which are usually divided by water and mirrored. In Worms World Party, each player's team has a fort, the same way as the Team weapons, being easier to play the game and common to play with different forts, choosing the right Wormpot.

Rules

Don't invade enemy fort, don't steal crates from enemy fort (no fishing).

External links


Personal tools