Difference between revisions of "Poison"
From Worms Knowledge Base
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− | '''Poison''' is a worm state where the infected worm loses few | + | '''Poison''' is a worm state where the infected worm loses few health points per turn. The poisoning eventually drops the worm's health points to 1. It can be cured from a worm by picking up a health crate. It also cures the rest of the team if used after Nuclear Test. |
Poison was introduced to the Worms series in [[Worms Armageddon]]. | Poison was introduced to the Worms series in [[Worms Armageddon]]. |
Revision as of 05:17, 8 September 2013
(Up to Game logic)
Poison is a worm state where the infected worm loses few health points per turn. The poisoning eventually drops the worm's health points to 1. It can be cured from a worm by picking up a health crate. It also cures the rest of the team if used after Nuclear Test.
Poison was introduced to the Worms series in Worms Armageddon.
Contents
[hide]Weapons that create the poisoning effect
- Skunk
- Suicide Bomber (only in W:A and WWP)
- Indian Nuclear Test
Poison can be also triggered by Sudden Death, if the setting is on.
Tactics
- The poisoning is useful to worms with good amounts of health. The poison will weaken their health slowly after each turn, making them easier to kill after a while.
- It is also useful for schemes with no health crates.
Criticisms, Problems and Weaknesses
- Make sure the poisoned enemy worm isn't close to a health crate. Health crates cure the worms instantly and the gained health loss is wasted.
- The poison cloud goes with the wind (with the exception of Nuclear Test, since the radiation affects everywhere) and can easily miss or hit your worms.