Difference between revisions of "Worms Reinforcements"
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(worms reinforcemenst is a expansion of worms 1 with bring new things) |
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+ | {| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;" | ||
+ | ! colspan="2" style="font-size: larger; text-align: center" | Worms Reinforcements | ||
+ | |- | ||
+ | |colspan="2" style="text-align: center;"|[[Image:Wormsreinforcements.png|250px|Gameplay of Worms with the Reinforcements expansion installed]] | ||
+ | |- | ||
+ | |Developer:||[[Team17]] | ||
+ | |- | ||
+ | |Maintainer:||None | ||
+ | |- | ||
+ | |Publishers:||'''Ocean Software''' (1996)<br />'''MicroProse''' (1997)<br />'''Sold-Out Software''' (2002-'08)<br />'''Team17''' (2011-present, PC digital) | ||
+ | |- | ||
+ | |Release date:||1996 | ||
+ | |- | ||
+ | |Latest version:||? | ||
+ | |- | ||
+ | |Website:||[http://store.steampowered.com/app/70640/] | ||
+ | |- | ||
+ | !Buy:||[http://store.steampowered.com/app/70640/ Steam]<br />[https://www.gog.com/en/game/worms_united GoG.com] | ||
+ | |} | ||
+ | |||
+ | '''''Worms Reinforcements''''' was an expansion released in 1996 for the PC MS-DOS version of ''[[Worms]]''. The expansion adds a number of new features that would go on to become staples of future releases, including: | ||
+ | |||
+ | * Retreat time | ||
+ | * Health crates | ||
+ | * Booby-trapped crates | ||
+ | * Utility crates | ||
+ | * Timed mines | ||
+ | * A single-player campaign (called "Challenge Mode") | ||
+ | * Team-specific customization settings, e.g. soundbanks and graves | ||
+ | * Full-color maps | ||
+ | * Additional terrain styles, such as "Graveyard", "War", and "Money" | ||
+ | |||
+ | The expansion also added a single new weapon to the game - the original [[Mole Bomb (first generation)|Mole Bomb]], which was a [[Cluster Bomb]]-like grenade with shrapnel that dug into the terrain. The weapon does not appear in future games. Additionally, changes were made to existing weapons - [[Dynamite]] could now be aimed and thrown (albeit with considerably less force than a [[grenade]]), and a 45-degree aiming option was added to the [[Kamikaze]]. Of these changes, only the aimable Kamikaze was retained for future games, though from ''[[Worms 2]]'' onward Dynamite would always be dropped with a little forward momentum, as opposed to straight down as in ''Worms''. | ||
+ | |||
+ | Visually, the game is more-or-less identical, albeit with the in-game font changed from a yellow military stencil to a more solid font with a green gradient. The HUD was updated to appear more war-torn, and with the addition of a yellow + next to the logo. The changes to the HUD were not kept when the expansion was bundled with the base game, though this HUD would appear in pre-release screenshots of ''[[Worms: The Director's Cut]]''. | ||
+ | |||
+ | In 1997, Team17 and MicroProse released ''[[Worms United]]'', which bundled the base game with this expansion in a single package. This release is the version now found on Steam and GOG.com. |
Latest revision as of 15:42, 15 October 2024
Worms Reinforcements | |
---|---|
Developer: | Team17 |
Maintainer: | None |
Publishers: | Ocean Software (1996) MicroProse (1997) Sold-Out Software (2002-'08) Team17 (2011-present, PC digital) |
Release date: | 1996 |
Latest version: | ? |
Website: | [1] |
Buy: | Steam GoG.com |
Worms Reinforcements was an expansion released in 1996 for the PC MS-DOS version of Worms. The expansion adds a number of new features that would go on to become staples of future releases, including:
- Retreat time
- Health crates
- Booby-trapped crates
- Utility crates
- Timed mines
- A single-player campaign (called "Challenge Mode")
- Team-specific customization settings, e.g. soundbanks and graves
- Full-color maps
- Additional terrain styles, such as "Graveyard", "War", and "Money"
The expansion also added a single new weapon to the game - the original Mole Bomb, which was a Cluster Bomb-like grenade with shrapnel that dug into the terrain. The weapon does not appear in future games. Additionally, changes were made to existing weapons - Dynamite could now be aimed and thrown (albeit with considerably less force than a grenade), and a 45-degree aiming option was added to the Kamikaze. Of these changes, only the aimable Kamikaze was retained for future games, though from Worms 2 onward Dynamite would always be dropped with a little forward momentum, as opposed to straight down as in Worms.
Visually, the game is more-or-less identical, albeit with the in-game font changed from a yellow military stencil to a more solid font with a green gradient. The HUD was updated to appear more war-torn, and with the addition of a yellow + next to the logo. The changes to the HUD were not kept when the expansion was bundled with the base game, though this HUD would appear in pre-release screenshots of Worms: The Director's Cut.
In 1997, Team17 and MicroProse released Worms United, which bundled the base game with this expansion in a single package. This release is the version now found on Steam and GOG.com.