Difference between revisions of "Worms Reinforcements"

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(worms reinforcemenst is a expansion of worms 1 with bring new things)
 
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[[.https://static.wikia.nocookie.net/worms/images/0/0f/Worms_Reinforcements.jpg/revision/latest/scale-to-width-down/310?cb=20120912145918]] title]worms reinforcement is a expansion of worms 1,the expansion put a challenge mode,the mole bomb,select the worms with tab,network play,and much more
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{{ParentArticle|[[Worms]]}}
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{| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;"
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! colspan="2" style="font-size: larger; text-align: center" | Worms Reinforcements
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|-
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|colspan="2" style="text-align: center;"|[[Image:Wormsreinforcements.png|250px|Gameplay of Worms with the Reinforcements expansion installed]]
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|-
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|Developer:||[[Team17]]
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|-
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|Maintainer:||None
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|-
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|Publishers:||'''Ocean Software''' (1996)<br />'''MicroProse''' (1997)<br />'''Sold-Out Software''' (2002-'08)<br />'''Team17''' (2011-present, PC digital)
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|-
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|Release date:||1996
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|-
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|Latest version:||?
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|-
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|Website:||[http://store.steampowered.com/app/70640/]
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|-
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!Buy:||[http://store.steampowered.com/app/70640/ Steam]<br />[https://www.gog.com/en/game/worms_united GoG.com]
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|}
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'''''Worms Reinforcements''''' was an expansion released in 1996 for the PC MS-DOS version of ''[[Worms]]''. The expansion adds a number of new features that would go on to become staples of future releases, including:
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* Retreat time
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* Health crates
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* Booby-trapped crates
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* Utility crates
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* Timed mines
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* A single-player campaign (called "Challenge Mode")
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* Team-specific customization settings, e.g. soundbanks and graves
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* Full-color maps
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* Additional terrain styles, such as "Graveyard", "War", and "Money"
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The expansion also added a single new weapon to the game - the original [[Mole Bomb (first generation)|Mole Bomb]], which was a [[Cluster Bomb]]-like grenade with shrapnel that dug into the terrain. The weapon does not appear in future games. Additionally, changes were made to existing weapons - [[Dynamite]] could now be aimed and thrown (albeit with considerably less force than a [[grenade]]), and a 45-degree aiming option was added to the [[Kamikaze]]. Of these changes, only the aimable Kamikaze was retained for future games, though from ''[[Worms 2]]'' onward Dynamite would always be dropped with a little forward momentum, as opposed to straight down as in ''Worms''.
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Visually, the game is more-or-less identical, albeit with the in-game font changed from a yellow military stencil to a more solid font with a green gradient. The HUD was updated to appear more war-torn, and with the addition of a yellow + next to the logo. The changes to the HUD were not kept when the expansion was bundled with the base game, though this HUD would appear in pre-release screenshots of ''[[Worms: The Director's Cut]]''.
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In 1997, Team17 and MicroProse released ''[[Worms United]]'', which bundled the base game with this expansion in a single package. This release is the version now found on Steam and GOG.com.

Latest revision as of 15:42, 15 October 2024

(Up to Worms)
Worms Reinforcements
Gameplay of Worms with the Reinforcements expansion installed
Developer: Team17
Maintainer: None
Publishers: Ocean Software (1996)
MicroProse (1997)
Sold-Out Software (2002-'08)
Team17 (2011-present, PC digital)
Release date: 1996
Latest version: ?
Website: [1]
Buy: Steam
GoG.com

Worms Reinforcements was an expansion released in 1996 for the PC MS-DOS version of Worms. The expansion adds a number of new features that would go on to become staples of future releases, including:

  • Retreat time
  • Health crates
  • Booby-trapped crates
  • Utility crates
  • Timed mines
  • A single-player campaign (called "Challenge Mode")
  • Team-specific customization settings, e.g. soundbanks and graves
  • Full-color maps
  • Additional terrain styles, such as "Graveyard", "War", and "Money"

The expansion also added a single new weapon to the game - the original Mole Bomb, which was a Cluster Bomb-like grenade with shrapnel that dug into the terrain. The weapon does not appear in future games. Additionally, changes were made to existing weapons - Dynamite could now be aimed and thrown (albeit with considerably less force than a grenade), and a 45-degree aiming option was added to the Kamikaze. Of these changes, only the aimable Kamikaze was retained for future games, though from Worms 2 onward Dynamite would always be dropped with a little forward momentum, as opposed to straight down as in Worms.

Visually, the game is more-or-less identical, albeit with the in-game font changed from a yellow military stencil to a more solid font with a green gradient. The HUD was updated to appear more war-torn, and with the addition of a yellow + next to the logo. The changes to the HUD were not kept when the expansion was bundled with the base game, though this HUD would appear in pre-release screenshots of Worms: The Director's Cut.

In 1997, Team17 and MicroProse released Worms United, which bundled the base game with this expansion in a single package. This release is the version now found on Steam and GOG.com.

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