Difference between revisions of "Mole Bomb"
From Worms Knowledge Base
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(Mole Bomb is the only Special Weapon with non standard weapon powers.) |
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{{Power-end}} | {{Power-end}} | ||
− | The Mole is an animal weapon | + | The '''Mole Bomb ''' is an animal weapon that runs and hops around the terrain when released, until activated by the space bar or after 10 seconds of running. At this point it leaps into the air in an arc, digging through any terrain it contacts. The apex of the tunnel is roughly 140px above the level of activation, with low gravity doubling that. The arc's shape isn't affected by whether the mole is flying through the air or digging. [[Mole Squadron]] is an air strike version of the Mole Bomb. |
When digging or flying, the Mole detonates on one of these four conditions: | When digging or flying, the Mole detonates on one of these four conditions: | ||
* It's manually detonated with spacebar | * It's manually detonated with spacebar | ||
* It has dug for 20 seconds | * It has dug for 20 seconds | ||
− | * It collides with an object(worm/barrel/crate) | + | * It collides with an object (worm/barrel/crate) |
* It collides with anything after it has dug through some ground. | * It collides with anything after it has dug through some ground. | ||
+ | |||
+ | Mole Bomb can be selected as a [[Special Weapons|Special Weapon]]. If Special Weapon mode is enabled, teams with the Mole Bomb are supplied 3 ammo of this weapon with 4 stars of power, without delay. | ||
+ | |||
+ | == Tactics == | ||
+ | |||
+ | When the mole is just walking or doing small hops it can be useful to collect a crate. If it is digging or leaping, it can explode the crates. | ||
== Tricks and glitches == | == Tricks and glitches == | ||
− | + | About the leap of the mole: it is not based on the side the mole is facing, it is based on the side the body of the mole is moving. That's why sometimes the mole leaps to the opposite side it is facing (usually after hitting a wall in mid air). | |
− | + | ||
+ | === Mole through terrain === | ||
+ | A mole can pass through the terrain by at least 2 ways: | ||
+ | |||
+ | # [[Animal_Jumping#Ceiling_Barriers|Walking through ceilings]] | ||
+ | # [[Objects touching water no longer collide with land|Leaping at the Water Drops level]] | ||
+ | |||
+ | == See also == | ||
+ | * [[Animal Jumping]] | ||
== External links == | == External links == |
Latest revision as of 05:38, 8 July 2024
- Not to be confused with the first-generation weapon of the same name.
Mole Bomb | |
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Type: | Animal |
Keyboard selection: | F5 (x5) |
Standard effects: | Digs tunnel |
Present in: | W:A, WWP |
|
The Mole Bomb is an animal weapon that runs and hops around the terrain when released, until activated by the space bar or after 10 seconds of running. At this point it leaps into the air in an arc, digging through any terrain it contacts. The apex of the tunnel is roughly 140px above the level of activation, with low gravity doubling that. The arc's shape isn't affected by whether the mole is flying through the air or digging. Mole Squadron is an air strike version of the Mole Bomb.
When digging or flying, the Mole detonates on one of these four conditions:
- It's manually detonated with spacebar
- It has dug for 20 seconds
- It collides with an object (worm/barrel/crate)
- It collides with anything after it has dug through some ground.
Mole Bomb can be selected as a Special Weapon. If Special Weapon mode is enabled, teams with the Mole Bomb are supplied 3 ammo of this weapon with 4 stars of power, without delay.
Tactics
When the mole is just walking or doing small hops it can be useful to collect a crate. If it is digging or leaping, it can explode the crates.
Tricks and glitches
About the leap of the mole: it is not based on the side the mole is facing, it is based on the side the body of the mole is moving. That's why sometimes the mole leaps to the opposite side it is facing (usually after hitting a wall in mid air).
Mole through terrain
A mole can pass through the terrain by at least 2 ways:
See also
External links