Difference between revisions of "Talk:Boom Race"
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--[[User:FoxHound|FoxHound]] 03:13, 5 November 2009 (UTC) | --[[User:FoxHound|FoxHound]] 03:13, 5 November 2009 (UTC) | ||
:RubberWorm is a 3rd-party extension to W:A. Why do you think that replays only playable with 3rd-party extensions should be together with regular replays? And I agree that many example replays could be cleaned up, replacing them with e.g. finalist games from W:A tournaments. --[[User:CyberShadow|Vladimir]] 04:29, 5 November 2009 (UTC) | :RubberWorm is a 3rd-party extension to W:A. Why do you think that replays only playable with 3rd-party extensions should be together with regular replays? And I agree that many example replays could be cleaned up, replacing them with e.g. finalist games from W:A tournaments. --[[User:CyberShadow|Vladimir]] 04:29, 5 November 2009 (UTC) | ||
+ | ::"replacing them with e.g. finalist games from W:A tournaments" While I partially agree with the idea of putting up high-quality games' replays as examples, I think that '''might''' alienate newbies from trying out new schemes. Maybe a high quality, and an average one could do the trick, but I donno. Just an idea. [[User:Balee|Balee]] 19:55, 5 November 2009 (UTC) | ||
+ | :::I don't think that's a problem as long as the replay description mentions that it's from tournament final or something. Higher-level games only improve the quality of the information here, as they show what people should aim to achieve in this scheme. --[[User:CyberShadow|Vladimir]] 02:10, 6 November 2009 (UTC) | ||
+ | ::::Yes, yes, I 100% agree with that, it's just that... well, some people might look at the replays, think that they'll never be able to play like that, and lose interest. That way, an additional, average replay would let them see a level even they would agree on to be able to reach. Although, of course, we (you) can't base on something that might not happen, this is only a possibility. If it wouldn't take too much space, though, I don't see in what ways would it be worse than the current system. Hey, I'd even bother to make a template so that two replays can be shown in one box, they would take less space that way. [[User:Balee|Balee]] 09:52, 6 November 2009 (UTC) | ||
+ | :::::Now that RubberWorm is part of the game and Hosting Buddy is planning to add a Rubber Version of it which will be probably different from that replay, since it had mines, rubber (bounce), etc. I'm removing the replay to give space to one that has the most accepted RubberWorm features. And I will tranfer it to the [[Boom for Weapons]] page, since that replay is historical for the creation of the scheme which is gainning considerable notability. Sorry if the replay bothered editors of this wiki or other people reading the article. I just wanted to show how Boom Race can be a completely different game with RubberWorm. --[[User:FoxHound|FoxHound]] ([[User talk:FoxHound|talk]]) 01:01, 20 August 2020 (UTC) | ||
+ | |||
+ | == Bungee Race on history of Boom Race == | ||
+ | Something on Boom Race history section is not right, mentioning a Bungee Race map. --[[User:FoxHound|FoxHound]] ([[User talk:FoxHound|talk]]) 01:01, 20 August 2020 (UTC) | ||
+ | :Whoops that's my fault. Have been using a lot of copypaste. Fixed now. [[User:Run!|Run!]] ([[User talk:Run!|talk]]) 07:33, 20 August 2020 (UTC) |
Latest revision as of 07:33, 20 August 2020
I seem to remember a long time ago that a "Boom Race" consisted of placing a banana in a tight spot and blasting your worm right across the map at various points. In fact I think it had a rope in it - it was more like a rope race than a battle race. The one described in the article sounds a far better scheme (i might even have to give it a go) but perhaps this past version should mentioned if anyone knows more about it? Run! 09:46, 18 January 2009 (UTC)
- The one you remember is called Cannon Rope Race, its located in the Rope Race article. Balee 12:46, 18 January 2009 (UTC)
RubberWorm Boom Race Replay
I don't understand why not put a rubber replay in boom race if in hysteria's page there is 2 replays. One that explains how NOT to play hysteria. This doesn't make sense. --FoxHound 03:13, 5 November 2009 (UTC)
- RubberWorm is a 3rd-party extension to W:A. Why do you think that replays only playable with 3rd-party extensions should be together with regular replays? And I agree that many example replays could be cleaned up, replacing them with e.g. finalist games from W:A tournaments. --Vladimir 04:29, 5 November 2009 (UTC)
- "replacing them with e.g. finalist games from W:A tournaments" While I partially agree with the idea of putting up high-quality games' replays as examples, I think that might alienate newbies from trying out new schemes. Maybe a high quality, and an average one could do the trick, but I donno. Just an idea. Balee 19:55, 5 November 2009 (UTC)
- I don't think that's a problem as long as the replay description mentions that it's from tournament final or something. Higher-level games only improve the quality of the information here, as they show what people should aim to achieve in this scheme. --Vladimir 02:10, 6 November 2009 (UTC)
- Yes, yes, I 100% agree with that, it's just that... well, some people might look at the replays, think that they'll never be able to play like that, and lose interest. That way, an additional, average replay would let them see a level even they would agree on to be able to reach. Although, of course, we (you) can't base on something that might not happen, this is only a possibility. If it wouldn't take too much space, though, I don't see in what ways would it be worse than the current system. Hey, I'd even bother to make a template so that two replays can be shown in one box, they would take less space that way. Balee 09:52, 6 November 2009 (UTC)
- Now that RubberWorm is part of the game and Hosting Buddy is planning to add a Rubber Version of it which will be probably different from that replay, since it had mines, rubber (bounce), etc. I'm removing the replay to give space to one that has the most accepted RubberWorm features. And I will tranfer it to the Boom for Weapons page, since that replay is historical for the creation of the scheme which is gainning considerable notability. Sorry if the replay bothered editors of this wiki or other people reading the article. I just wanted to show how Boom Race can be a completely different game with RubberWorm. --FoxHound (talk) 01:01, 20 August 2020 (UTC)
- Yes, yes, I 100% agree with that, it's just that... well, some people might look at the replays, think that they'll never be able to play like that, and lose interest. That way, an additional, average replay would let them see a level even they would agree on to be able to reach. Although, of course, we (you) can't base on something that might not happen, this is only a possibility. If it wouldn't take too much space, though, I don't see in what ways would it be worse than the current system. Hey, I'd even bother to make a template so that two replays can be shown in one box, they would take less space that way. Balee 09:52, 6 November 2009 (UTC)
- I don't think that's a problem as long as the replay description mentions that it's from tournament final or something. Higher-level games only improve the quality of the information here, as they show what people should aim to achieve in this scheme. --Vladimir 02:10, 6 November 2009 (UTC)
- "replacing them with e.g. finalist games from W:A tournaments" While I partially agree with the idea of putting up high-quality games' replays as examples, I think that might alienate newbies from trying out new schemes. Maybe a high quality, and an average one could do the trick, but I donno. Just an idea. Balee 19:55, 5 November 2009 (UTC)
Bungee Race on history of Boom Race
Something on Boom Race history section is not right, mentioning a Bungee Race map. --FoxHound (talk) 01:01, 20 August 2020 (UTC)