Difference between revisions of "Invisibility"
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(After a talk, I'm removing the schemes from see also section) |
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{{ParentArticle|[[Weapons]]}} | {{ParentArticle|[[Weapons]]}} | ||
− | {{Weapon|[[Image:Invisibleicon.png]]|Invisibility | + | {{Weapon|[[Image:Invisibleicon.png|48px]]|Invisibility |
|Utility | |Utility | ||
− | |Util. | + | |Util. (x5) |
|A player's worm's become invisible to other players | |A player's worm's become invisible to other players | ||
− | |W:A, WWP}}Invisibility is | + | |W:A, WWP}} |
+ | Invisibility is an utility that a player can use to make the entire team invisible to non-local players. Thus, it can only be used in network games. | ||
− | + | The effect ends when any worm from the team uses a damaging weapon. Thus, the only weapons and utilities that do not end invisibility are: | |
+ | * [[Prod]] | ||
+ | * [[Girder]] and [[Girder Starter Pack]] | ||
+ | * [[Freeze]] | ||
+ | * "transport weapons": | ||
+ | ** [[Ninja Rope]] | ||
+ | ** [[Bungee]] | ||
+ | ** [[Parachute]] | ||
+ | ** [[Teleport]] | ||
+ | ** [[Select Worm]] | ||
+ | * all utilities | ||
+ | * [[Skip Go]] and [[Surrender]] | ||
− | + | == Criticisms, Problems and Weaknesses == | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{ | + | * Invisibility cannot be used in local games, for obvious reasons. |
+ | * Extracted from the [[Worms Armageddon ReadMe (English)|ReadMe]]: "''The camera follows an opponent's active worm and cursor even if they are Invisible. This gives an advantage to players who are running W:A at a low resolution, since this narrows down the opponent's location''". | ||
+ | |||
+ | {{Weapons}} |
Latest revision as of 02:15, 27 July 2020
(Up to Weapons)
Invisibility | |
---|---|
Type: | Utility |
Keyboard selection: | Util. (x5) |
Standard effects: | A player's worm's become invisible to other players |
Present in: | W:A, WWP |
Invisibility is an utility that a player can use to make the entire team invisible to non-local players. Thus, it can only be used in network games.
The effect ends when any worm from the team uses a damaging weapon. Thus, the only weapons and utilities that do not end invisibility are:
Criticisms, Problems and Weaknesses
- Invisibility cannot be used in local games, for obvious reasons.
- Extracted from the ReadMe: "The camera follows an opponent's active worm and cursor even if they are Invisible. This gives an advantage to players who are running W:A at a low resolution, since this narrows down the opponent's location".