Difference between revisions of "Detailed Weapon Settings"
From Worms Knowledge Base
(New page: {{ParentArticle|Weapons}} Here are the more detailed power settings of weapons. An external scheme editor is needed to set a weapon to any level except 1, 2, 3, 4 and...) |
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Here are the more detailed power settings of [[weapons]]. An external scheme [[Software|editor]] is needed to set a weapon to any level except 1, 2, 3, 4 and 5. | Here are the more detailed power settings of [[weapons]]. An external scheme [[Software|editor]] is needed to set a weapon to any level except 1, 2, 3, 4 and 5. | ||
− | === [[ | + | === [[Baseball Bat]] === |
− | + | This table does not include any additional damage caused by the bat, such as fall damage. | |
{| border="1" cellspacing="1" | {| border="1" cellspacing="1" | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
!Setting | !Setting | ||
!Damage | !Damage | ||
Line 15: | Line 21: | ||
|- | |- | ||
|1 | |1 | ||
− | | | + | |24 hp |
||| | ||| | ||
− | | | + | |6 |
− | | | + | |24 hp |
+ | ||| | ||
+ | |11 | ||
+ | |15 hp | ||
+ | ||| | ||
+ | |16 | ||
+ | |15 hp | ||
|- | |- | ||
|2 | |2 | ||
− | | | + | |27 hp |
||| | ||| | ||
− | | | + | |7 |
− | | | + | |27 hp |
+ | ||| | ||
+ | |12 | ||
+ | |21 hp | ||
+ | ||| | ||
+ | |17 | ||
+ | |21 hp | ||
|- | |- | ||
|3 | |3 | ||
− | | | + | |30 hp |
||| | ||| | ||
− | | | + | |8 |
− | | | + | |30 hp |
+ | ||| | ||
+ | |13 | ||
+ | |30 hp | ||
+ | ||| | ||
+ | |18 | ||
+ | |30 hp | ||
|- | |- | ||
|4 | |4 | ||
− | | | + | |33 hp |
||| | ||| | ||
− | | | + | |9 |
− | | | + | |33 hp |
+ | ||| | ||
+ | |14 | ||
+ | |45 hp | ||
+ | ||| | ||
+ | |19 | ||
+ | |39 hp | ||
|- | |- | ||
|5 | |5 | ||
− | | | + | |36 hp |
||| | ||| | ||
− | | | + | |10 |
− | |60 | + | |36 hp |
+ | ||| | ||
+ | |15 | ||
+ | |60 hp | ||
+ | ||| | ||
+ | |20 | ||
+ | |45 hp | ||
+ | |} | ||
+ | |||
+ | Any setting from 21 results in 0 hp damage, and the attacked worm is not moved from its original position. | ||
+ | |||
+ | === [[Battle Axe]] === | ||
+ | |||
+ | Damage is applied by substracting a fixed percentage of the target's health, depending on its power setting. If, however, a worm with 1 health point is attacked, it will die. | ||
+ | |||
+ | {| border="1" cellspacing="1" | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
|- | |- | ||
+ | |1 | ||
+ | |25% | ||
+ | ||| | ||
|242 | |242 | ||
+ | |40% | ||
+ | ||| | ||
+ | |247 | ||
|40% | |40% | ||
||| | ||| | ||
Line 50: | Line 112: | ||
|25% | |25% | ||
|- | |- | ||
+ | |2 | ||
+ | |35% | ||
+ | ||| | ||
|243 | |243 | ||
+ | |45% | ||
+ | ||| | ||
+ | |248 | ||
|45% | |45% | ||
||| | ||| | ||
Line 56: | Line 124: | ||
|35% | |35% | ||
|- | |- | ||
+ | |3 | ||
+ | |50% | ||
+ | ||| | ||
|244 | |244 | ||
+ | |50% | ||
+ | ||| | ||
+ | |249 | ||
|50% | |50% | ||
||| | ||| | ||
Line 62: | Line 136: | ||
|50% | |50% | ||
|- | |- | ||
+ | |4 | ||
+ | |65% | ||
+ | ||| | ||
|245 | |245 | ||
+ | |55% | ||
+ | ||| | ||
+ | |250 | ||
|55% | |55% | ||
||| | ||| | ||
Line 68: | Line 148: | ||
|75% | |75% | ||
|- | |- | ||
+ | |5 | ||
+ | |75% | ||
+ | ||| | ||
|246 | |246 | ||
+ | |60% | ||
+ | ||| | ||
+ | |251 | ||
|60% | |60% | ||
||| | ||| | ||
Line 78: | Line 164: | ||
{{stub}} | {{stub}} | ||
+ | |||
+ | <!-- | ||
+ | A four-column five-line (excluding title line) table for copy-pasting. This part will be removed after the article is finished. | ||
+ | |||
+ | {| border="1" cellspacing="1" | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
+ | !!! | ||
+ | !Setting | ||
+ | !Damage | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
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+ | | | ||
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+ | ||| | ||
+ | | | ||
+ | | | ||
+ | ||| | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | --> |
Revision as of 16:00, 9 April 2009
(Up to Weapons)
Here are the more detailed power settings of weapons. An external scheme editor is needed to set a weapon to any level except 1, 2, 3, 4 and 5.
Baseball Bat
This table does not include any additional damage caused by the bat, such as fall damage.
Setting | Damage | Setting | Damage | Setting | Damage | Setting | Damage | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 24 hp | 6 | 24 hp | 11 | 15 hp | 16 | 15 hp | ||||||
2 | 27 hp | 7 | 27 hp | 12 | 21 hp | 17 | 21 hp | ||||||
3 | 30 hp | 8 | 30 hp | 13 | 30 hp | 18 | 30 hp | ||||||
4 | 33 hp | 9 | 33 hp | 14 | 45 hp | 19 | 39 hp | ||||||
5 | 36 hp | 10 | 36 hp | 15 | 60 hp | 20 | 45 hp |
Any setting from 21 results in 0 hp damage, and the attacked worm is not moved from its original position.
Battle Axe
Damage is applied by substracting a fixed percentage of the target's health, depending on its power setting. If, however, a worm with 1 health point is attacked, it will die.
Setting | Damage | Setting | Damage | Setting | Damage | Setting | Damage | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 25% | 242 | 40% | 247 | 40% | 252 | 25% | ||||||
2 | 35% | 243 | 45% | 248 | 45% | 253 | 35% | ||||||
3 | 50% | 244 | 50% | 249 | 50% | 254 | 50% | ||||||
4 | 65% | 245 | 55% | 250 | 55% | 255 | 75% | ||||||
5 | 75% | 246 | 60% | 251 | 60% | 256 | 100% |
Any setting from 6 to 241 results in 0% damage. However, the worm is still smashed into the ground, thus the player can move its worm through it.